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https://github.com/ArthurSonzogni/FTXUI.git
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Introduce ResizableSplit
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commit
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@ -101,6 +101,7 @@ add_library(component STATIC
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src/ftxui/component/radiobox.cpp
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src/ftxui/component/radiobox.cpp
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src/ftxui/component/renderer.cpp
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src/ftxui/component/resizable_split.cpp
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src/ftxui/component/screen_interactive.cpp
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src/ftxui/component/slider.cpp
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src/ftxui/component/terminal_input_parser.cpp
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@ -21,3 +21,4 @@ example(slider_rgb)
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example(tab_horizontal)
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example(tab_vertical)
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example(toggle)
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example(resizable_split)
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34
examples/component/resizable_split.cpp
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34
examples/component/resizable_split.cpp
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@ -0,0 +1,34 @@
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#include "ftxui/component/component.hpp" // for Slider
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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using namespace ftxui;
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int main(int argc, const char* argv[]) {
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auto screen = ScreenInteractive::Fullscreen();
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auto middle = Renderer([] { return text(L"middle") | center; });
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auto left = Renderer([] { return text(L"Left") | center; });
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auto right = Renderer([] { return text(L"right") | center; });
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auto top = Renderer([] { return text(L"top") | center; });
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auto bottom = Renderer([] { return text(L"bottom") | center; });
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int left_size = 20;
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int right_size = 20;
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int top_size = 10;
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int bottom_size = 10;
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auto container = middle;
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container = ResizableSplit::Left(left, container, &left_size);
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container = ResizableSplit::Right(right, container, &right_size);
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container = ResizableSplit::Top(top, container, &top_size);
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container = ResizableSplit::Bottom(bottom, container, &bottom_size);
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auto renderer =
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Renderer(container, [&] { return container->Render() | border; });
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screen.Loop(renderer);
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -41,8 +41,16 @@ namespace Container {
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Component Vertical(Components children);
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Component Horizontal(Components children);
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Component Tab(Components children, int* selector);
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} // namespace Container
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namespace ResizableSplit {
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Component Left(Component main, Component back, int* main_size);
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Component Right(Component main, Component back, int* main_size);
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Component Top(Component main, Component back, int* main_size);
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Component Bottom(Component main, Component back, int* main_size);
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} // namespace ResizableSplit
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_HPP */
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257
src/ftxui/component/resizable_split.cpp
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257
src/ftxui/component/resizable_split.cpp
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@ -0,0 +1,257 @@
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/component.hpp"
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#include "ftxui/component/component_base.hpp"
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#include "ftxui/component/event.hpp"
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#include "ftxui/dom/elements.hpp"
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namespace ftxui {
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namespace {
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class ResizableSplitLeft : public ComponentBase {
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public:
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ResizableSplitLeft(Component main, Component child, int* main_size)
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: main_(main), child_(child), main_size_(main_size) {
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Add(Container::Horizontal({
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main,
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child,
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}));
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}
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bool OnEvent(Event event) final {
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if (event.is_mouse())
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return OnMouseEvent(std::move(event));
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return ComponentBase::OnEvent(std::move(event));
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}
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bool OnMouseEvent(Event event) {
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if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
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captured_mouse_.reset();
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return true;
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}
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed &&
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separator_box_.Contain(event.mouse().x, event.mouse().y) &&
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!captured_mouse_) {
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captured_mouse_ = CaptureMouse(event);
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return true;
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}
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if (captured_mouse_) {
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*main_size_ = event.mouse().x - global_box_.x_min;
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return true;
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}
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return ComponentBase::OnEvent(event);
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}
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Element Render() final {
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return hbox({
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main_->Render() | size(WIDTH, EQUAL, *main_size_),
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separator() | reflect(separator_box_),
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child_->Render() | xflex,
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}) |
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reflect(global_box_);
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};
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private:
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Component main_;
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Component child_;
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int* const main_size_;
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CapturedMouse captured_mouse_;
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Box separator_box_;
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Box global_box_;
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};
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class ResizableSplitRight: public ComponentBase {
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public:
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ResizableSplitRight(Component main, Component child, int* main_size)
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: main_(main), child_(child), main_size_(main_size) {
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Add(Container::Horizontal({
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child,
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main,
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}));
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}
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bool OnEvent(Event event) final {
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if (event.is_mouse())
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return OnMouseEvent(std::move(event));
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return ComponentBase::OnEvent(std::move(event));
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}
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bool OnMouseEvent(Event event) {
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if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
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captured_mouse_.reset();
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return true;
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}
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed &&
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separator_box_.Contain(event.mouse().x, event.mouse().y) &&
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!captured_mouse_) {
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captured_mouse_ = CaptureMouse(event);
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return true;
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}
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if (captured_mouse_) {
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*main_size_ = global_box_.x_max - event.mouse().x;
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return true;
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}
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return ComponentBase::OnEvent(event);
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}
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Element Render() final {
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return hbox({
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child_->Render() | xflex,
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separator() | reflect(separator_box_),
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main_->Render() | size(WIDTH, EQUAL, *main_size_),
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}) |
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reflect(global_box_);
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};
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private:
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Component main_;
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Component child_;
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int* const main_size_;
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CapturedMouse captured_mouse_;
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Box separator_box_;
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Box global_box_;
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};
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class ResizableSplitTop: public ComponentBase {
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public:
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ResizableSplitTop(Component main, Component child, int* main_size)
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: main_(main), child_(child), main_size_(main_size) {
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Add(Container::Vertical({
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main,
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child,
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}));
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}
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bool OnEvent(Event event) final {
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if (event.is_mouse())
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return OnMouseEvent(std::move(event));
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return ComponentBase::OnEvent(std::move(event));
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}
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bool OnMouseEvent(Event event) {
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if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
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captured_mouse_.reset();
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return true;
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}
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed &&
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separator_box_.Contain(event.mouse().x, event.mouse().y) &&
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!captured_mouse_) {
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captured_mouse_ = CaptureMouse(event);
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return true;
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}
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if (captured_mouse_) {
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*main_size_ = event.mouse().y - global_box_.y_min;
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return true;
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}
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return ComponentBase::OnEvent(event);
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}
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Element Render() final {
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return vbox({
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main_->Render() | size(HEIGHT, EQUAL, *main_size_),
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separator() | reflect(separator_box_),
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child_->Render() | yflex,
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}) |
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reflect(global_box_);
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};
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private:
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Component main_;
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Component child_;
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int* const main_size_;
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CapturedMouse captured_mouse_;
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Box separator_box_;
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Box global_box_;
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};
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class ResizableSplitBottom: public ComponentBase {
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public:
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ResizableSplitBottom(Component main, Component child, int* main_size)
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: main_(main), child_(child), main_size_(main_size) {
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Add(Container::Vertical({
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child,
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main,
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}));
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}
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bool OnEvent(Event event) final {
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if (event.is_mouse())
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return OnMouseEvent(std::move(event));
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return ComponentBase::OnEvent(std::move(event));
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}
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bool OnMouseEvent(Event event) {
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if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
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captured_mouse_.reset();
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return true;
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}
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed &&
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separator_box_.Contain(event.mouse().x, event.mouse().y) &&
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!captured_mouse_) {
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captured_mouse_ = CaptureMouse(event);
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return true;
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}
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if (captured_mouse_) {
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*main_size_ = global_box_.y_max - event.mouse().y;
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return true;
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}
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return ComponentBase::OnEvent(event);
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}
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Element Render() final {
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return vbox({
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child_->Render() | yflex,
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separator() | reflect(separator_box_),
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main_->Render() | size(HEIGHT, EQUAL, *main_size_),
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}) |
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reflect(global_box_);
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};
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private:
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Component main_;
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Component child_;
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int* const main_size_;
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CapturedMouse captured_mouse_;
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Box separator_box_;
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Box global_box_;
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};
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} // namespace
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namespace ResizableSplit {
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Component Left(Component main, Component back, int* main_size) {
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return Make<ResizableSplitLeft>(std::move(main), std::move(back), main_size);
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}
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Component Right(Component main, Component back, int* main_size) {
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return Make<ResizableSplitRight>(std::move(main), std::move(back), main_size);
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}
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Component Top(Component main, Component back, int* main_size) {
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return Make<ResizableSplitTop>(std::move(main), std::move(back), main_size);
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}
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Component Bottom(Component main, Component back, int* main_size) {
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return Make<ResizableSplitBottom>(std::move(main), std::move(back), main_size);
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}
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//Component Top(Component main, Component back, int main_size) {
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//return Make<ResizableSplitTop>(std::move(main), std::move(back), main_size);
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//}
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//Component Bottom(Component main, Component back, int main_size) {
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//return Make<ResizableSplitBottom>(std::move(main), std::move(back),
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//main_size);
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//}
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} // namespace ResizableSplit
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} // namespace ftxui
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