Modify the ftxui::Pixel. Instead of storing a wchar, store a
std::wstring. Now a single pixel can store multiple codepoints.
If a codepoint is of size <=0, it will be appended to the previous
pixel.
Only ftxui::text() is supported. ftxui::vtext support still needs to be
added.
This causes the following CPU and memory regression:
- Memory: Pixel size increases by 200% (16 byte => 48byte).
- CPU: Draw/Second decrease by 62.5% (16k draw/s => 6k draw/s on 80x80)
Both regressions are acceptable. There are still two orders of magnitude
(100x) before the levels where performance/memory concerns begins.
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/109
This flag is used to find global functions defined without a previous
declaration. Usually it spots accidental globals, but in this case it
was just missing headers.
Two new elements:
- flex_grow : Expand the element to occupy free space.
- flex_shrink: Minimize the element leave away missing space.
flex = flex_grow | flex_shrink.
Other changes:
- hbox and vbox are now non flexible by default.
- the vtext element has been added to help writting tests.
- Many new tests.