mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-23 03:10:01 +08:00
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
#include <memory> // for __shared_ptr_access, shared_ptr
|
|
#include <string> // for operator+, to_wstring
|
|
|
|
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
|
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
|
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
|
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
|
#include "ftxui/dom/elements.hpp" // for separator, Element, gauge, text, operator|, vbox, border
|
|
|
|
using namespace ftxui;
|
|
|
|
int main(int argc, const char* argv[]) {
|
|
int value = 50;
|
|
|
|
// The tree of components. This defines how to navigate using the keyboard.
|
|
auto buttons = Container::Horizontal({
|
|
Button(
|
|
"[Decrease]", [&] { value--; }, false),
|
|
Button(
|
|
"[Increase]", [&] { value++; }, false),
|
|
});
|
|
|
|
// Modify the way to render them on screen:
|
|
auto component = Renderer(buttons, [&] {
|
|
return vbox({
|
|
text(L"value = " + std::to_wstring(value)),
|
|
separator(),
|
|
gauge(value * 0.01f),
|
|
separator(),
|
|
buttons->Render(),
|
|
}) |
|
|
border;
|
|
});
|
|
|
|
auto screen = ScreenInteractive::FitComponent();
|
|
screen.Loop(component);
|
|
return 0;
|
|
}
|
|
|
|
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
|
// Use of this source code is governed by the MIT license that can be found in
|
|
// the LICENSE file.
|