mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-27 05:38:29 +08:00
67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
#include <iostream>
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#include <thread>
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/radiobox.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/toggle.hpp"
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#include "ftxui/screen/string.hpp"
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using namespace ftxui;
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class MyComponent : public Component {
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public:
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MyComponent() {
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Add(&container_);
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container_.Add(&toggle_);
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toggle_.entries = {
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L"tab_1",
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L"tab_2",
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L"tab_3",
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};
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container_.Add(&tab_container_);
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radiobox_1_.entries = {L"Forest", L"Water", L"I don't know"};
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tab_container_.Add(&radiobox_1_);
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radiobox_2_.entries = {
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L"Hello",
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L"Hi",
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L"Hay",
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};
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tab_container_.Add(&radiobox_2_);
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radiobox_3_.entries = {
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L"Table",
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L"Nothing",
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L"Is",
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L"Empty",
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};
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tab_container_.Add(&radiobox_3_);
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}
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std::function<void()> on_enter = []() {};
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Element Render() {
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return vbox(toggle_.Render(), separator(), tab_container_.Render()) |
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border;
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}
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private:
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Toggle toggle_;
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Container container_ = Container::Vertical();
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Container tab_container_ = Container::Tab(&(toggle_.selected));
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RadioBox radiobox_1_;
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RadioBox radiobox_2_;
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RadioBox radiobox_3_;
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};
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int main(int argc, const char* argv[]) {
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auto screen = ScreenInteractive::TerminalOutput();
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MyComponent component;
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component.on_enter = screen.ExitLoopClosure();
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screen.Loop(&component);
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}
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