ZLMediaKit/src/Common/PacketCache.h

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#ifndef _SRC_PACKET_CACHE_H_
#define _SRC_PACKET_CACHE_H_
#include "Common/config.h"
#include "Util/List.h"
#pragma once
namespace mediakit {
/// 缓存刷新策略类
class FlushPolicy {
public:
FlushPolicy() = default;
~FlushPolicy() = default;
bool isFlushAble(bool is_video, bool is_key, uint64_t new_stamp, size_t cache_size);
private:
// 音视频的最后时间戳
uint64_t _last_stamp[2] = { 0, 0 };
};
/// 合并写缓存模板
/// \tparam packet 包类型
/// \tparam policy 刷新缓存策略
/// \tparam packet_list 包缓存类型
template<typename packet, typename policy = FlushPolicy, typename packet_list = toolkit::List<std::shared_ptr<packet> > >
class PacketCache {
public:
PacketCache() { _cache = std::make_shared<packet_list>(); }
virtual ~PacketCache() = default;
void inputPacket(uint64_t stamp, bool is_video, std::shared_ptr<packet> pkt, bool key_pos) {
bool flag = flushImmediatelyWhenCloseMerge();
if (!flag && _policy.isFlushAble(is_video, key_pos, stamp, _cache->size())) {
flush();
}
//追加数据到最后
_cache->emplace_back(std::move(pkt));
if (key_pos) {
_key_pos = key_pos;
}
if (flag) {
flush();
}
}
void flush() {
if (_cache->empty()) {
return;
}
onFlush(std::move(_cache), _key_pos);
_cache = std::make_shared<packet_list>();
_key_pos = false;
}
virtual void clearCache() {
_cache->clear();
}
virtual void onFlush(std::shared_ptr<packet_list>, bool key_pos) = 0;
private:
bool flushImmediatelyWhenCloseMerge() {
// 一般的协议关闭合并写时立即刷新缓存这样可以减少一帧的延时但是rtp例外
// 因为rtp的包很小一个RtpPacket包中也不是完整的一帧图像所以在关闭合并写时
// 还是有必要缓冲一帧的rtp(也就是时间戳相同的rtp)再输出,这样虽然会增加一帧的延时
// 但是却对性能提升很大,这样做还是比较划算的
GET_CONFIG(int, mergeWriteMS, General::kMergeWriteMS);
GET_CONFIG(int, rtspLowLatency, Rtsp::kLowLatency);
if (std::is_same<packet, RtpPacket>::value && rtspLowLatency) {
return true;
}
return std::is_same<packet, RtpPacket>::value ? false : (mergeWriteMS <= 0);
}
private:
bool _key_pos = false;
policy _policy;
std::shared_ptr<packet_list> _cache;
};
}
#endif