mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-23 03:10:04 +08:00
78 lines
2.3 KiB
C++
78 lines
2.3 KiB
C++
//============================================================================
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// Name : main.cpp
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// Author : 熊子良
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// Version :
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//============================================================================
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#include <signal.h>
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#include <iostream>
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#include "Util/logger.h"
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#include "Util/onceToken.h"
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#include "Util/NoticeCenter.h"
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#include "Poller/EventPoller.h"
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#include "Device/PlayerProxy.h"
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#include "Rtmp/RtmpPusher.h"
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#include "Common/config.h"
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#include "MediaFile/MediaReader.h"
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using namespace std;
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using namespace ZL::Util;
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using namespace ZL::Rtmp;
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using namespace ZL::Thread;
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using namespace ZL::Network;
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using namespace ZL::DEV;
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void programExit(int arg) {
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EventPoller::Instance().shutdown();
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}
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int main(int argc,char *argv[]){
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setExePath(argv[0]);
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signal(SIGINT, programExit);
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Logger::Instance().add(std::make_shared<ConsoleChannel>("stdout", LTrace));
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RtmpPusher::Ptr pusher;
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//监听RtmpMediaSource注册事件,在流媒体化MP4文件后触发。
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NoticeCenter::Instance().addListener(nullptr,Config::Broadcast::kBroadcastRtmpSrcRegisted,
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[&pusher](BroadcastRtmpSrcRegistedArgs){
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//媒体源"app/stream"已经注册,这时方可新建一个RtmpPusher对象并绑定该媒体源
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const_cast<RtmpPusher::Ptr &>(pusher).reset(new RtmpPusher(app,stream));
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pusher->setOnShutdown([](const SockException &ex){
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WarnL << "已断开与服务器连接:" << ex.getErrCode() << " " << ex.what();
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});
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pusher->setOnPublished([](const SockException &ex){
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if(ex){
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WarnL << "发布失败:" << ex.getErrCode() << " "<< ex.what();
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}else{
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InfoL << "发布成功,请用播放器打开:rtmp://jizan.iok.la/live/test";
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}
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});
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//推流地址,请改成你自己的服务器。
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//这个范例地址(也是基于mediakit)是可用的,但是带宽只有1mb,访问可能很卡顿。
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InfoL << "start publish rtmp!";
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pusher->publish("rtmp://jizan.iok.la/live/test");
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});
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//流媒体化MP4文件,该文件需要放置在 httpRoot/record目录下
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//app必须为“record”,stream为相对于httpRoot/record的路径
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MediaReader::onMakeRtmp("record","live/0/2017-08-22/10-08-44.mp4");
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EventPoller::Instance().runLoop();
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NoticeCenter::Instance().delListener(nullptr);
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pusher.reset();
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EventPoller::Destory();
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Logger::Destory();
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return 0;
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}
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