mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
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274 lines
8.7 KiB
Markdown
274 lines
8.7 KiB
Markdown
![logo](https://raw.githubusercontent.com/zlmediakit/ZLMediaKit/master/www/logo.png)
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# A lightweight ,high performance and stable stream server and client framework based on C++11.
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[![license](http://img.shields.io/badge/license-MIT-green.svg)](https://github.com/xia-chu/ZLMediaKit/blob/master/LICENSE)
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[![C++](https://img.shields.io/badge/language-c++-red.svg)](https://en.cppreference.com/)
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[![platform](https://img.shields.io/badge/platform-linux%20|%20macos%20|%20windows-blue.svg)](https://github.com/xia-chu/ZLMediaKit)
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[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-yellow.svg)](https://github.com/xia-chu/ZLMediaKit/pulls)
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[![Build Status](https://travis-ci.org/xia-chu/ZLMediaKit.svg?branch=master)](https://travis-ci.org/xia-chu/ZLMediaKit)
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## Why ZLMediaKit?
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- Developed based on C++ 11, the code is stable and reliable, avoiding the use of raw pointers, cross-platform porting is simple and convenient, and the code is clear and concise.
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- Support rich streaming media protocols(`RTSP/RTMP/HLS/HTTP-FLV/WebSocket-flv/HTTP-TS/WebSocket-TS/HTTP-fMP4/Websocket-fMP4/MP4/WebRTC`),and support Inter-protocol conversion.
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- Multiplexing asynchronous network IO based on epoll and multi thread,extreme performance.
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- Well performance and stable test,can be used commercially.
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- Support linux, macos, ios, android, Windows Platforms.
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- Very low latency(lower then one second), video opened immediately.
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## Features
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- RTSP[S]
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- RTSP[S] server,support rtsp push.
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- RTSP[S] player and pusher.
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- RTP Transport : `rtp over udp` `rtp over tcp` `rtp over http` `rtp udp multicast` .
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- Basic/Digest/Url Authentication.
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- H265/H264/AAC/G711/OPUS codec.
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- Recorded as mp4.
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- Vod of mp4.
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- RTMP[S]
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- RTMP[S] server,support player and pusher.
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- RTMP[S] player and pusher.
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- Support HTTP-FLV/WebSocket-FLV sever.
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- H265/H264/AAC/G711/OPUS codec.
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- Recorded as flv or mp4.
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- Vod of mp4.
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- support [RTMP-H265](https://github.com/ksvc/FFmpeg/wiki)
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- HLS
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- RTSP RTMP can be converted into HLS,built-in HTTP server.
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- Play authentication based on cookie.
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- Support HLS player, support streaming HLS proxy to RTSP / RTMP / MP4.
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- TS
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- Support HTTP-TS/WebSocket-TS sever.
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- fMP4
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- Support HTTP-fMP4/WebSocket-fMP4 sever.
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- HTTP[S]
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- HTTP server,suppor directory meun、RESTful http api.
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- HTTP client,downloader,uploader,and http api requester.
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- Cookie supported.
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- WebSocket Server and Client.
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- File access authentication.
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- WebRTC(experiential)
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- Support webrtc push stream and transfer to other protocols
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- Support webrtc play, support other protocol to webrtc
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- Support simulcast
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- Support rtx/nack
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- Support transport-cc rtcp/rtp ext
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- [SRT support](./srt/srt_en.md)
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- Others
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- Support stream proxy by ffmpeg.
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- RESTful http api and http hook event api.
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- Config file hot loading.
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- Vhost supported.
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- Auto close stream when nobody played.
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- Play and push authentication.
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- Pull stream on Demand.
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- Support TS / PS streaming push through RTP,and it can be converted to RTSP / RTMP / HLS / FLV.
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- Support real-time online screenshot http api.
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## System Requirements
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- Compiler support c++11,GCC4.8/Clang3.3/VC2015 or above.
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- cmake3.1 or above.
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- All Linux , both 32 and 64 bits
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- Apple OSX(Darwin), both 32 and 64bits.
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- All hardware with x86/x86_64/arm/mips cpu.
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- Windows.
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## How to build
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It is recommended to compile on Ubuntu or MacOS,compiling on windows is cumbersome, and some features are not compiled by default.
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### Before build
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- **You must use git to clone the complete code. Do not download the source code by downloading zip package. Otherwise, the sub-module code will not be downloaded by default.You can do it like this:**
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```
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git clone https://github.com/xia-chu/ZLMediaKit.git
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cd ZLMediaKit
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git submodule update --init
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```
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### Build on linux
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- My environment
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- Ubuntu16.04 64 bit and gcc5.4
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- cmake 3.5.1
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- Guidance
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```
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# If it is on centos6.x, you need to install the newer version of GCC and cmake first,
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# and then compile manually according to the script "build_for_linux.sh".
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# If it is on a newer version of a system such as Ubuntu or Debain,
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# step 4 can be manipulated directly.
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# 1、Install GCC5.2 (this step can be skipped if the GCC version is higher than 4.7)
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sudo yum install centos-release-scl -y
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sudo yum install devtoolset-4-toolchain -y
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scl enable devtoolset-4 bash
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# 2、Install cmake (this step can be skipped if the cmake version is higher than 3.1)
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tar -xvf cmake-3.10.0-rc4.tar.gz #you need download cmake source file manually
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cd cmake-3.10.0-rc4
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./configure
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make -j4
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sudo make install
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# 3、Switch to high version GCC
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scl enable devtoolset-4 bash
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# 4、build
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cd ZLMediaKit
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./build_for_linux.sh
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```
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### Build on macOS
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- My environment
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- macOS Sierra(10.12.1) + xcode8.3.1
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- Homebrew 1.1.3
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- cmake 3.8.0
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- Guidance
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```
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cd ZLMediaKit
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./build_for_mac.sh
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```
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### Build on iOS
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- You can generate Xcode projects and recompile them , [learn more](https://github.com/leetal/ios-cmake):
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```
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cd ZLMediaKit
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mkdir -p build
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cd build
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# Generate Xcode project, project file is in build directory
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cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=../cmake/ios.toolchain.cmake -DPLATFORM=OS64COMBINED
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```
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### Build on Android
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Now you can open android sudio project in `Android` folder,this is a `aar library` and damo project.
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- My environment
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- macOS Sierra(10.12.1) + xcode8.3.1
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- Homebrew 1.1.3
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- cmake 3.8.0
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- [android-ndk-r14b](https://dl.google.com/android/repository/android-ndk-r14b-darwin-x86_64.zip)
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- Guidance
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```
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cd ZLMediaKit
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export ANDROID_NDK_ROOT=/path/to/ndk
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./build_for_android.sh
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```
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### Build on Windows
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- My environment
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- windows 10
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- visual studio 2017
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- [cmake-gui](https://cmake.org/files/v3.10/cmake-3.10.0-rc1-win32-x86.msi)
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- Guidance
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```
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1 Enter the ZLMediaKit directory and execute git submodule update -- init downloads the code for ZLToolKit
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2 Open the project with cmake-gui and generate the vs project file.
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3 Find the project file (ZLMediaKit.sln), double-click to open it with vs2017.
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4 Choose to compile Release version. Find the target file and run the test case.
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```
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## Usage
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- As server:
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```cpp
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TcpServer::Ptr rtspSrv(new TcpServer());
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TcpServer::Ptr rtmpSrv(new TcpServer());
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TcpServer::Ptr httpSrv(new TcpServer());
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TcpServer::Ptr httpsSrv(new TcpServer());
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rtspSrv->start<RtspSession>(mINI::Instance()[Config::Rtsp::kPort]);
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rtmpSrv->start<RtmpSession>(mINI::Instance()[Config::Rtmp::kPort]);
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httpSrv->start<HttpSession>(mINI::Instance()[Config::Http::kPort]);
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httpsSrv->start<HttpsSession>(mINI::Instance()[Config::Http::kSSLPort]);
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```
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- As player:
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```cpp
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MediaPlayer::Ptr player(new MediaPlayer());
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weak_ptr<MediaPlayer> weakPlayer = player;
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player->setOnPlayResult([weakPlayer](const SockException &ex) {
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InfoL << "OnPlayResult:" << ex.what();
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auto strongPlayer = weakPlayer.lock();
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if (ex || !strongPlayer) {
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return;
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}
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auto viedoTrack = strongPlayer->getTrack(TrackVideo);
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if (!viedoTrack) {
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WarnL << "none video Track!";
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return;
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}
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viedoTrack->addDelegate([](const Frame::Ptr &frame) {
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//please decode video here
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});
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});
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player->setOnShutdown([](const SockException &ex) {
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ErrorL << "OnShutdown:" << ex.what();
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});
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//rtp transport over tcp
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(*player)[Client::kRtpType] = Rtsp::RTP_TCP;
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player->play("rtsp://admin:jzan123456@192.168.0.122/");
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```
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- As proxy server:
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```cpp
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//support rtmp and rtsp url
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//just support H264+AAC
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auto urlList = {"rtmp://live.hkstv.hk.lxdns.com/live/hks",
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"rtsp://184.72.239.149/vod/mp4://BigBuckBunny_175k.mov"};
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map<string , PlayerProxy::Ptr> proxyMap;
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int i=0;
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for(auto url : urlList){
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PlayerProxy::Ptr player(new PlayerProxy("live",to_string(i++).data()));
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player->play(url);
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proxyMap.emplace(string(url),player);
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}
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```
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- As puser:
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```cpp
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PlayerProxy::Ptr player(new PlayerProxy("app","stream"));
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player->play("rtmp://live.hkstv.hk.lxdns.com/live/hks");
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RtmpPusher::Ptr pusher;
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NoticeCenter::Instance().addListener(nullptr,Config::Broadcast::kBroadcastRtmpSrcRegisted,
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[&pusher](BroadcastRtmpSrcRegistedArgs){
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const_cast<RtmpPusher::Ptr &>(pusher).reset(new RtmpPusher(app,stream));
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pusher->publish("rtmp://jizan.iok.la/live/test");
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});
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```
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## Docker Image
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You can pull a pre-built docker image from Docker Hub and run with
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```bash
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docker run -id -p 1935:1935 -p 8080:80 -p 8443:443 -p 8554:554 -p 10000:10000 -p 10000:10000/udp -p 8000:8000/udp -p 9000:9000/udp zlmediakit/zlmediakit:master
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```
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Dockerfile is also supplied to build images on Ubuntu 16.04
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```bash
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cd docker
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docker build -t zlmediakit .
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```
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## Contact
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- Email:<1213642868@qq.com>
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- QQ chat group:542509000
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