mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-23 11:17:09 +08:00
271 lines
8.6 KiB
Markdown
271 lines
8.6 KiB
Markdown
![logo](https://raw.githubusercontent.com/zlmediakit/ZLMediaKit/master/www/logo.png)
|
||
|
||
# A lightweight ,high performance and stable stream server and client framework based on C++11.
|
||
|
||
|
||
[![license](http://img.shields.io/badge/license-MIT-green.svg)](https://github.com/xia-chu/ZLMediaKit/blob/master/LICENSE)
|
||
[![C++](https://img.shields.io/badge/language-c++-red.svg)](https://en.cppreference.com/)
|
||
[![platform](https://img.shields.io/badge/platform-linux%20|%20macos%20|%20windows-blue.svg)](https://github.com/xia-chu/ZLMediaKit)
|
||
[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-yellow.svg)](https://github.com/xia-chu/ZLMediaKit/pulls)
|
||
[![Build Status](https://travis-ci.org/xia-chu/ZLMediaKit.svg?branch=master)](https://travis-ci.org/xia-chu/ZLMediaKit)
|
||
|
||
## Why ZLMediaKit?
|
||
- Developed based on C++ 11, the code is stable and reliable, avoiding the use of raw pointers, cross-platform porting is simple and convenient, and the code is clear and concise.
|
||
- Support rich streaming media protocols(`RTSP/RTMP/HLS/HTTP-FLV/WebSocket-flv/HTTP-TS/WebSocket-TS/HTTP-fMP4/Websocket-fMP4/MP4/WebRTC`),and support Inter-protocol conversion.
|
||
- Multiplexing asynchronous network IO based on epoll and multi thread,extreme performance.
|
||
- Well performance and stable test,can be used commercially.
|
||
- Support linux, macos, ios, android, Windows Platforms.
|
||
- Very low latency(lower then one second), video opened immediately.
|
||
|
||
## Features
|
||
|
||
- RTSP[S]
|
||
- RTSP[S] server,support rtsp push.
|
||
- RTSP[S] player and pusher.
|
||
- RTP Transport : `rtp over udp` `rtp over tcp` `rtp over http` `rtp udp multicast` .
|
||
- Basic/Digest/Url Authentication.
|
||
- H265/H264/AAC/G711/OPUS codec.
|
||
- Recorded as mp4.
|
||
- Vod of mp4.
|
||
|
||
- RTMP[S]
|
||
- RTMP[S] server,support player and pusher.
|
||
- RTMP[S] player and pusher.
|
||
- Support HTTP-FLV/WebSocket-FLV sever.
|
||
- H265/H264/AAC/G711/OPUS codec.
|
||
- Recorded as flv or mp4.
|
||
- Vod of mp4.
|
||
- support [RTMP-H265](https://github.com/ksvc/FFmpeg/wiki)
|
||
|
||
- HLS
|
||
- RTSP RTMP can be converted into HLS,built-in HTTP server.
|
||
- Play authentication based on cookie.
|
||
- Support HLS player, support streaming HLS proxy to RTSP / RTMP / MP4.
|
||
|
||
- TS
|
||
- Support HTTP-TS/WebSocket-TS sever.
|
||
|
||
- fMP4
|
||
- Support HTTP-fMP4/WebSocket-fMP4 sever.
|
||
|
||
- HTTP[S]
|
||
- HTTP server,suppor directory meun、RESTful http api.
|
||
- HTTP client,downloader,uploader,and http api requester.
|
||
- Cookie supported.
|
||
- WebSocket Server and Client.
|
||
- File access authentication.
|
||
|
||
- WebRTC(experiential, dev branch)
|
||
- Support webrtc push stream and transfer to other protocols
|
||
- Support webrtc play, support other protocol to webrtc
|
||
|
||
- Others
|
||
- Support stream proxy by ffmpeg.
|
||
- RESTful http api and http hook event api.
|
||
- Config file hot loading.
|
||
- Vhost supported.
|
||
- Auto close stream when nobody played.
|
||
- Play and push authentication.
|
||
- Pull stream on Demand.
|
||
- Support TS / PS streaming push through RTP,and it can be converted to RTSP / RTMP / HLS / FLV.
|
||
- Support real-time online screenshot http api.
|
||
|
||
## System Requirements
|
||
|
||
- Compiler support c++11,GCC4.8/Clang3.3/VC2015 or above.
|
||
- cmake3.1 or above.
|
||
- All Linux , both 32 and 64 bits
|
||
- Apple OSX(Darwin), both 32 and 64bits.
|
||
- All hardware with x86/x86_64/arm/mips cpu.
|
||
- Windows.
|
||
|
||
## How to build
|
||
|
||
It is recommended to compile on Ubuntu or MacOS,compiling on windows is cumbersome, and some features are not compiled by default.
|
||
|
||
### Before build
|
||
- **You must use git to clone the complete code. Do not download the source code by downloading zip package. Otherwise, the sub-module code will not be downloaded by default.You can do it like this:**
|
||
```
|
||
git clone https://github.com/xia-chu/ZLMediaKit.git
|
||
cd ZLMediaKit
|
||
git submodule update --init
|
||
```
|
||
|
||
### Build on linux
|
||
|
||
- My environment
|
||
- Ubuntu16.04 64 bit and gcc5.4
|
||
- cmake 3.5.1
|
||
- Guidance
|
||
|
||
```
|
||
# If it is on centos6.x, you need to install the newer version of GCC and cmake first,
|
||
# and then compile manually according to the script "build_for_linux.sh".
|
||
# If it is on a newer version of a system such as Ubuntu or Debain,
|
||
# step 4 can be manipulated directly.
|
||
|
||
# 1、Install GCC5.2 (this step can be skipped if the GCC version is higher than 4.7)
|
||
sudo yum install centos-release-scl -y
|
||
sudo yum install devtoolset-4-toolchain -y
|
||
scl enable devtoolset-4 bash
|
||
|
||
# 2、Install cmake (this step can be skipped if the cmake version is higher than 3.1)
|
||
tar -xvf cmake-3.10.0-rc4.tar.gz #you need download cmake source file manually
|
||
cd cmake-3.10.0-rc4
|
||
./configure
|
||
make -j4
|
||
sudo make install
|
||
|
||
# 3、Switch to high version GCC
|
||
scl enable devtoolset-4 bash
|
||
|
||
# 4、build
|
||
cd ZLMediaKit
|
||
./build_for_linux.sh
|
||
```
|
||
|
||
### Build on macOS
|
||
|
||
- My environment
|
||
- macOS Sierra(10.12.1) + xcode8.3.1
|
||
- Homebrew 1.1.3
|
||
- cmake 3.8.0
|
||
- Guidance
|
||
|
||
```
|
||
cd ZLMediaKit
|
||
./build_for_mac.sh
|
||
```
|
||
|
||
### Build on iOS
|
||
- You can generate Xcode projects and recompile them , [learn more](https://github.com/leetal/ios-cmake):
|
||
|
||
```
|
||
cd ZLMediaKit
|
||
mkdir -p build
|
||
cd build
|
||
# Generate Xcode project, project file is in build directory
|
||
cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=../cmake/ios.toolchain.cmake -DPLATFORM=OS64COMBINED
|
||
```
|
||
|
||
|
||
### Build on Android
|
||
|
||
Now you can open android sudio project in `Android` folder,this is a `aar library` and damo project.
|
||
|
||
- My environment
|
||
- macOS Sierra(10.12.1) + xcode8.3.1
|
||
- Homebrew 1.1.3
|
||
- cmake 3.8.0
|
||
- [android-ndk-r14b](https://dl.google.com/android/repository/android-ndk-r14b-darwin-x86_64.zip)
|
||
- Guidance
|
||
|
||
```
|
||
cd ZLMediaKit
|
||
export ANDROID_NDK_ROOT=/path/to/ndk
|
||
./build_for_android.sh
|
||
```
|
||
### Build on Windows
|
||
|
||
- My environment
|
||
- windows 10
|
||
- visual studio 2017
|
||
- [cmake-gui](https://cmake.org/files/v3.10/cmake-3.10.0-rc1-win32-x86.msi)
|
||
|
||
- Guidance
|
||
```
|
||
1 Enter the ZLMediaKit directory and execute git submodule update -- init downloads the code for ZLToolKit
|
||
2 Open the project with cmake-gui and generate the vs project file.
|
||
3 Find the project file (ZLMediaKit.sln), double-click to open it with vs2017.
|
||
4 Choose to compile Release version. Find the target file and run the test case.
|
||
```
|
||
## Usage
|
||
|
||
- As server:
|
||
```cpp
|
||
TcpServer::Ptr rtspSrv(new TcpServer());
|
||
TcpServer::Ptr rtmpSrv(new TcpServer());
|
||
TcpServer::Ptr httpSrv(new TcpServer());
|
||
TcpServer::Ptr httpsSrv(new TcpServer());
|
||
|
||
rtspSrv->start<RtspSession>(mINI::Instance()[Config::Rtsp::kPort]);
|
||
rtmpSrv->start<RtmpSession>(mINI::Instance()[Config::Rtmp::kPort]);
|
||
httpSrv->start<HttpSession>(mINI::Instance()[Config::Http::kPort]);
|
||
httpsSrv->start<HttpsSession>(mINI::Instance()[Config::Http::kSSLPort]);
|
||
```
|
||
|
||
- As player:
|
||
```cpp
|
||
MediaPlayer::Ptr player(new MediaPlayer());
|
||
weak_ptr<MediaPlayer> weakPlayer = player;
|
||
player->setOnPlayResult([weakPlayer](const SockException &ex) {
|
||
InfoL << "OnPlayResult:" << ex.what();
|
||
auto strongPlayer = weakPlayer.lock();
|
||
if (ex || !strongPlayer) {
|
||
return;
|
||
}
|
||
|
||
auto viedoTrack = strongPlayer->getTrack(TrackVideo);
|
||
if (!viedoTrack) {
|
||
WarnL << "none video Track!";
|
||
return;
|
||
}
|
||
viedoTrack->addDelegate(std::make_shared<FrameWriterInterfaceHelper>([](const Frame::Ptr &frame) {
|
||
//please decode video here
|
||
}));
|
||
});
|
||
|
||
player->setOnShutdown([](const SockException &ex) {
|
||
ErrorL << "OnShutdown:" << ex.what();
|
||
});
|
||
|
||
//rtp transport over tcp
|
||
(*player)[Client::kRtpType] = Rtsp::RTP_TCP;
|
||
player->play("rtsp://admin:jzan123456@192.168.0.122/");
|
||
```
|
||
- As proxy server:
|
||
```cpp
|
||
//support rtmp and rtsp url
|
||
//just support H264+AAC
|
||
auto urlList = {"rtmp://live.hkstv.hk.lxdns.com/live/hks",
|
||
"rtsp://184.72.239.149/vod/mp4://BigBuckBunny_175k.mov"};
|
||
map<string , PlayerProxy::Ptr> proxyMap;
|
||
int i=0;
|
||
for(auto url : urlList){
|
||
PlayerProxy::Ptr player(new PlayerProxy("live",to_string(i++).data()));
|
||
player->play(url);
|
||
proxyMap.emplace(string(url),player);
|
||
}
|
||
```
|
||
|
||
- As puser:
|
||
```cpp
|
||
PlayerProxy::Ptr player(new PlayerProxy("app","stream"));
|
||
player->play("rtmp://live.hkstv.hk.lxdns.com/live/hks");
|
||
|
||
RtmpPusher::Ptr pusher;
|
||
NoticeCenter::Instance().addListener(nullptr,Config::Broadcast::kBroadcastRtmpSrcRegisted,
|
||
[&pusher](BroadcastRtmpSrcRegistedArgs){
|
||
const_cast<RtmpPusher::Ptr &>(pusher).reset(new RtmpPusher(app,stream));
|
||
pusher->publish("rtmp://jizan.iok.la/live/test");
|
||
});
|
||
|
||
```
|
||
## Docker Image
|
||
You can pull a pre-built docker image from Docker Hub and run with
|
||
```bash
|
||
docker run -id -p 1935:1935 -p 8080:80 -p 8554:554 -p 10000:10000 -p 10000:10000/udp panjjo/zlmediakit
|
||
```
|
||
|
||
Dockerfile is also supplied to build images on Ubuntu 16.04
|
||
```bash
|
||
cd docker
|
||
docker build -t zlmediakit .
|
||
```
|
||
|
||
## Contact
|
||
- Email:<1213642868@qq.com>
|
||
- QQ chat group:542509000
|
||
|
||
|