qt6windows7/tests/manual/examples/vulkan/hellovulkantexture/texture.frag

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2023-10-30 06:33:08 +08:00
#version 440
layout(location = 0) in vec2 v_texcoord;
layout(location = 0) out vec4 fragColor;
layout(binding = 1) uniform sampler2D tex;
void main()
{
fragColor = texture(tex, v_texcoord);
}