mirror of
https://github.com/chendishen/react-live2d.git
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304 lines
9.0 KiB
TypeScript
304 lines
9.0 KiB
TypeScript
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/**
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* Copyright(c) Live2D Inc. All rights reserved.
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*
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* Use of this source code is governed by the Live2D Proprietary Software license
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* that can be found at https://www.live2d.com/eula/live2d-proprietary-software-license-agreement_en.html.
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*/
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declare namespace Live2DCubismCore {
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/** Cubism version identifier. */
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type csmVersion = number;
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/** moc3 version identifier. */
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type csmMocVersion = number;
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/** Log handler.
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*
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* @param message Null-terminated string message to log.
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*/
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interface csmLogFunction {
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(message: string): void;
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}
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/** Cubism version. */
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class Version {
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/**
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* Queries Core version.
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*
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* @return Core version.
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*/
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static csmGetVersion(): csmVersion;
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/**
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* Gets Moc file supported latest version.
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*
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* @return Moc file latest format version.
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*/
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static csmGetLatestMocVersion(): csmMocVersion;
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/**
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* Gets Moc file format version.
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*
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* @param moc Moc
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*
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* @return csmMocVersion
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*/
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static csmGetMocVersion(moc: Moc): csmMocVersion;
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private constructor();
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}
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/** Cubism logging. */
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class Logging {
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private static logFunction;
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/**
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* Sets log handler.
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*
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* @param handler Handler to use.
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*/
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static csmSetLogFunction(handler: csmLogFunction): void;
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/**
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* Queries log handler.
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*
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* @return Log handler.
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*/
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static csmGetLogFunction(): csmLogFunction;
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/**
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* Wrap log function.
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*
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* @param messagePtr number
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*
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* @return string
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*/
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private static wrapLogFunction;
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private constructor();
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}
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/** Cubism moc. */
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class Moc {
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/** Creates [[Moc]] from [[ArrayBuffer]].
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*
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* @param buffer Array buffer
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*
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* @return [[Moc]] on success; [[null]] otherwise.
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*/
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static fromArrayBuffer(buffer: ArrayBuffer): Moc;
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/** Releases instance. */
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_release(): void;
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/** Native moc. */
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_ptr: number;
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/**
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* Initializes instance.
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*
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* @param mocBytes Moc bytes.
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*/
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private constructor();
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}
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/** Cubism model. */
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class Model {
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/** Parameters. */
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parameters: Parameters;
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/** Parts. */
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parts: Parts;
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/** Drawables. */
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drawables: Drawables;
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/** Canvas information. */
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canvasinfo: CanvasInfo;
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/**
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* Creates [[Model]] from [[Moc]].
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*
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* @param moc Moc
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*
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* @return [[Model]] on success; [[null]] otherwise.
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*/
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static fromMoc(moc: Moc): Model;
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/** Updates instance. */
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update(): void;
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/** Releases instance. */
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release(): void;
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/** Native model. */
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_ptr: number;
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/**
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* Initializes instance.
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*
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* @param moc Moc
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*/
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private constructor();
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}
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/** Canvas information interface. */
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class CanvasInfo {
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/** Width of native model canvas. */
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CanvasWidth: number;
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/** Height of native model canvas. */
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CanvasHeight: number;
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/** Coordinate origin of X axis. */
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CanvasOriginX: number;
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/** Coordinate origin of Y axis. */
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CanvasOriginY: number;
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/** Pixels per unit of native model. */
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PixelsPerUnit: number;
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/**
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* Initializes instance.
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*
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* @param modelPtr Native model pointer.
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*/
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constructor(modelPtr: number);
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}
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/** Cubism model parameters */
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class Parameters {
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/** Parameter count. */
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count: number;
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/** Parameter IDs. */
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ids: Array<string>;
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/** Minimum parameter values. */
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minimumValues: Float32Array;
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/** Maximum parameter values. */
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maximumValues: Float32Array;
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/** Default parameter values. */
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defaultValues: Float32Array;
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/** Parameter values. */
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values: Float32Array;
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/**
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* Initializes instance.
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*
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* @param modelPtr Native model.
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*/
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constructor(modelPtr: number);
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}
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/** Cubism model parts */
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class Parts {
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/** Part count. */
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count: number;
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/** Part IDs. */
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ids: Array<string>;
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/** Opacity values. */
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opacities: Float32Array;
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/** Part's parent part indices. */
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parentIndices: Int32Array;
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/**
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* Initializes instance.
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*
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* @param modelPtr Native model.
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*/
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constructor(modelPtr: number);
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}
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/** Cubism model drawables */
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class Drawables {
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/** Drawable count. */
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count: number;
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/** Drawable IDs. */
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ids: Array<string>;
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/** Constant drawable flags. */
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constantFlags: Uint8Array;
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/** Dynamic drawable flags. */
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dynamicFlags: Uint8Array;
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/** Drawable texture indices. */
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textureIndices: Int32Array;
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/** Drawable draw orders. */
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drawOrders: Int32Array;
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/** Drawable render orders. */
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renderOrders: Int32Array;
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/** Drawable opacities. */
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opacities: Float32Array;
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/** Mask count for each drawable. */
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maskCounts: Int32Array;
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/** Masks for each drawable. */
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masks: Array<Int32Array>;
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/** Number of vertices of each drawable. */
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vertexCounts: Int32Array;
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/** 2D vertex position data of each drawable. */
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vertexPositions: Array<Float32Array>;
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/** 2D texture coordinate data of each drawables. */
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vertexUvs: Array<Float32Array>;
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/** Number of triangle indices for each drawable. */
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indexCounts: Int32Array;
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/** Triangle index data for each drawable. */
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indices: Array<Uint16Array>;
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/** Resets all dynamic drawable flags.. */
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resetDynamicFlags(): void;
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/** Native model. */
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private _modelPtr;
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/**
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* Initializes instance.
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*
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* @param modelPtr Native model.
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*/
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constructor(modelPtr: number);
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}
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/** Utility functions. */
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class Utils {
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasBlendAdditiveBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasBlendMultiplicativeBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasIsDoubleSidedBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasIsInvertedMaskBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasIsVisibleBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasVisibilityDidChangeBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasOpacityDidChangeBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasDrawOrderDidChangeBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasRenderOrderDidChangeBit(bitfield: number): boolean;
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/**
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* Checks whether flag is set in bitfield.
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*
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* @param bitfield Bitfield to query against.
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*
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* @return [[true]] if bit set; [[false]] otherwise
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*/
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static hasVertexPositionsDidChangeBit(bitfield: number): boolean;
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}
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/** Emscripten Cubism Core module. */
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}
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