2023-08-19 19:56:36 +08:00
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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2021-05-10 02:32:27 +08:00
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#include <memory> // for allocator, __shared_ptr_access
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2021-09-17 02:45:26 +08:00
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#include <string> // for char_traits, operator+, string, basic_string
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2018-10-19 04:58:38 +08:00
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2021-09-17 02:45:26 +08:00
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for InputOption
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for text, hbox, separator, Element, operator|, vbox, border
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#include "ftxui/util/ref.hpp" // for Ref
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2024-08-02 21:30:35 +08:00
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2023-06-03 19:59:39 +08:00
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int main() {
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using namespace ftxui;
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// The data:
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std::string first_name;
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std::string last_name;
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std::string password;
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std::string phoneNumber;
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Region selection;
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std::string textToCopy;
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auto screen = ScreenInteractive::TerminalOutput();
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// The basic input components:
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Component input_first_name = Input(&first_name, "first name");
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Component input_last_name = Input(&last_name, "last name");
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// The password input component:
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InputOption password_option;
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password_option.password = true;
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Component input_password = Input(&password, "password", password_option);
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// The phone number input component:
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// We are using `CatchEvent` to filter out non-digit characters.
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Component input_phone_number = Input(&phoneNumber, "phone number");
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input_phone_number |= CatchEvent([&](Event event) {
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return event.is_character() && !std::isdigit(event.character()[0]);
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});
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input_phone_number |= CatchEvent([&](Event event) {
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return event.is_character() && phoneNumber.size() > 10;
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});
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// The component tree:
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auto component = Container::Vertical({
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input_first_name,
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input_last_name,
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input_password,
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input_phone_number,
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});
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// Tweak how the component tree is rendered:
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auto renderer = Renderer(component, [&] {
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return vbox({
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hbox(text(" First name : "), input_first_name->Render()),
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hbox(text(" Last name : "), input_last_name->Render()),
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hbox(text(" Password : "), input_password->Render()),
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hbox(text(" Phone num : "), input_phone_number->Render()),
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separator(),
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text("Hello " + first_name + " " + last_name),
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text("Your password is " + password),
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text("Your phone number is " + phoneNumber),
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text("select_start " + std::to_string(selection.startx) + ";" + std::to_string(selection.starty)),
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text("select_end " + std::to_string(selection.endx) + ";" + std::to_string(selection.endy)),
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text("textToCopy " + textToCopy)
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}) |
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border | selectable([&textToCopy](std::string txtSelected){textToCopy = txtSelected;});
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});
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2024-08-02 22:36:12 +08:00
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// TODO: Implement the double click on word to select the word
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// TODO: Implement the double click and drag to select word by word (optional)
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// TODO: Implement the tripple click to select an entire line
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// TODO: Call onSelectionChange_ only when the selection indeed did change, not at every render?
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// TODO: Add a "selectable" flag in the pixel class and take it into account when selecting things
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renderer |= CatchEvent([&](Event event) {
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return selectableCatchEvent(event);
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});
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screen.Loop(renderer);
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}
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