When moving the cursor back to its original location, a problem arises when cursor placed in the right edge column, where an off by one error occur. This pull request will resolve this problem.
Co-authored-by: Jørn Gustav Larsen <jgl@fasttracksoftware.com>
Co-authored-by: Jørn Gustav Larsen <jgl@adminbyrequest.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
This should solve #766
The original PR was:
#767
Co-authored-by: rbrugo <brugo.riccardo@gmail.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/773
Dragging the mouse with the left button pressed now avoids activating multiple
checkboxes.
Add support for detecting mouse press transition. Added:
```cpp
// The previous mouse event.
Mouse Mouse::previous;
// Return whether the mouse transitionned from:
// released to pressed => IsPressed()
// pressed to pressed => IsHeld()
// pressed to released => IsReleased()
bool Mouse::IsPressed(Button button) const;
bool Mouse::IsHeld(Button button) const;
bool Mouse::IsReleased(Button button) const;
```
A couple of components are now activated when the mouse is pressed,
as opposed to released.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
When mouse events are enabled, it is not possible to select text in the
terminal and copy it somewhere else. This could be usefull for some
applications if they don't need to handle mouse events.
Add a function on the ScreenInteractive class to disable grabbing of
mouse events so that it is e.g. possible to select text in the user
interface. The function needs to be called on the screen object before
starting the application loop if such a behaviour is desired.
This yields a ~1% performance improvements, likely
because the smaller types causes less load on memory
when bisearching the WordBreakProperty interval table
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
1. Stop taking Ref<XxxOption> in Component constructors. Instead, use
the XxxOption directly. Passing by copy avoid problems developers had
where one was shared in between multiple component, causing issues.
2. Add variants of most component constructors taking a struct only.
This replaces:
https://github.com/ArthurSonzogni/FTXUI/pull/670
This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/426
- Add `FTXUI_QUIET` to stop displaying FTXUI configuration messages.
- Turn `FTXUI_BUILD_DOC` and `FTXUI_BUILD_EXAMPLE` OFF by default
- Display the list of options.
Modify the `ftxui-config.cmake.in` file so that it includes
`ftxui-targets.cmake`. This causes cmake to check the version is
compatible with what the user requested.
This patch also includes additional minor changes.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Based on the existing color decorators, create new ones to apply a gradient effect on the DOM.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Some developers would be happier with the gtest version provided from
their package manager. Use it if it is installed the package provide
cmake support.
Fixed: https://github.com/ArthurSonzogni/FTXUI/issues/551
It can be used to give developers a better control on the loop. Users
can use it not to take full control of the thread, and poll FTXUI from
time to time as part of an external loop.
This resolves: https://github.com/ArthurSonzogni/FTXUI/issues/474
Add the `SliderOption` option supporting:
```cpp
{
Ref<T> value;
ConstRef<T> min = T(0);
ConstRef<T> max = T(100);
ConstRef<T> increment = (max() - min()) / 20;
GaugeDirection direction = GaugeDirection::Right;
Color color_active = Color::White;
Color color_inactive = Color::GrayDark;
};
```
In particular, this supports multiple direction. This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/467
This one do not support adding a label. The old constructors can still
be used to have a label.
width and height were being set using the incorrect axes resulting in incorrect canvas dimensions
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>