Commit Graph

26 Commits

Author SHA1 Message Date
Clement Roblot
70b32fe523 Cleaner code 2024-08-02 21:36:12 +07:00
Clement Roblot
e9d13e2c2c We can select some text 2024-08-02 21:28:35 +07:00
Clement Roblot
9dfbdd168b We can select in 2D 2024-08-02 20:38:17 +07:00
Clement Roblot
73cd1d0190 I can select some columns 2024-08-02 20:30:35 +07:00
Clément Roblot
0631c3ab3f
Add example to filter characters inputted in an input field (#763)
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
2023-11-05 10:26:12 +01:00
ArthurSonzogni
5724f8483b
Move copyright to the top of files. 2023-08-19 13:57:01 +02:00
Prokop Randáček
59bbe3ed5e
fix some warnings (#660)
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
2023-06-03 13:59:39 +02:00
Arthur Sonzogni
2c84f0cf1a
Run IWYU. (#208) 2021-09-16 20:45:26 +02:00
Arthur Sonzogni
9a54528bca
Update examples to use std::string. (#182)
In examples and tests, use std::string.

In addtion:
1. Address follow-up from:
https://github.com/ArthurSonzogni/FTXUI/pull/179
2. Fix a bug when Input is used with std::string.
2021-08-09 00:27:37 +02:00
Arthur Sonzogni
3b4ab618a3
Prefer std::string over std::wstring. (#179)
In the past, FTXUI switched from std::string to std::wstring to support
fullwidth characters. The reasons was that fullwidth characters can be
stored inside a single wchar_t.

Then FTXUI added support for combining characters. A single glygh
doesn't even fit a wchar_t. Instead, a glyph can be arbitrary large.

The usage of wstring doesn't really fit the new model and have several
drawbacks:
1. It doesn't simplify the implementation of FTXUI, because of combining
   characters.
2. It reduces drawing performance by 2x.
3. It increase Screen's memory allocation by 2x.

This patch converts FTXUI to use std::string internally. It now exposes
std::string based API. The std::wstring API remains, but is now
deprecated.

Tests and examples haven't been update to show the breakage is limited.
They will be updated in a second set of patches.

Bug: https://github.com/ArthurSonzogni/FTXUI/issues/153
Co-authored-by: Tushar Maheshwari <tushar27192@gmail.com>
2021-08-08 23:25:20 +02:00
Arthur Sonzogni
3f005d7715
Add focusable Renderer. (#173) 2021-08-06 20:32:33 +02:00
Arthur Sonzogni
b3a333b417
Add support for password for input element. (#158)
This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/139

CC:@Creapermann
2021-07-17 10:36:50 +02:00
ArthurSonzogni
048efb6912
Add {Const,}StringRef to simplify components. 2021-05-14 21:47:51 +02:00
ArthurSonzogni
58287c147a
Update every component examples.
Use the functional style instead of classes.
2021-05-14 00:45:03 +02:00
ArthurSonzogni
6d75cb2748
Make component more functionnal 2021-05-09 22:35:34 +02:00
ArthurSonzogni
155758c073
Use IWYU. 2021-05-01 23:19:07 +02:00
ArthurSonzogni
5291f660ca Automatically fix style. 2020-09-07 11:25:50 +02:00
ArthurSonzogni
e1a71d5b9f Use shared_ptr instead of unique_ptr for elements.
This allow users to pass it into initializer list. Then clang-format
will produce 'acceptable' indentations.

This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/18
2020-05-20 20:51:20 +02:00
ArthurSonzogni
f506be941d Add automatic formatting and license. 2020-04-19 21:01:09 +02:00
ArthurSonzogni
a402cb4fbb Fix format. Try compile on Windows. 2020-03-22 22:32:44 +01:00
Arthur Sonzogni
fddcbdea65 Add "frame" : scrollable area. 2019-01-19 22:06:05 +01:00
Arthur Sonzogni
dba019139b Refactor component containers. 2019-01-12 18:24:46 +01:00
Arthur Sonzogni
21644eea6b Flatten the namespaces.
Remove:
* ftxui::screen
* ftxui::dom
* ftxui::component

Keep:
* ftxui
2019-01-12 15:00:08 +01:00
Arthur Sonzogni
5887114793 Refactor directory structure.
The goal is to increase the separation in between:

 * ftxui::screen
 * ftxui::dom
 * ftxui::component
2019-01-06 17:10:35 +01:00
Arthur Sonzogni
961e3dcb50 Pipeable decoration and the package_manager example.
- Pipeable decorator.
- package_manager example.
2019-01-05 02:03:49 +01:00
Arthur Sonzogni
13e04176a4 Add Blink. Refactor examples. 2019-01-02 22:33:59 +01:00