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16 Commits

Author SHA1 Message Date
Clément Roblot
05915fb90b
Merge 7cdf9a4890 into f5d8c7deb5 2024-08-16 11:19:59 +02:00
Arthur Sonzogni
f5d8c7deb5
Apply Clang-tidy (#918)
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2024-08-16 11:19:51 +02:00
Clement Roblot
7cdf9a4890 Removed todolist 2024-08-07 13:44:22 +07:00
Clement Roblot
eb21c23f60 Don't hold the event 2024-08-07 13:28:13 +07:00
Clement Roblot
e3dd95d63c Moved the example to its own file 2024-08-07 13:24:57 +07:00
Clement Roblot
53f179c776 Prevent spamming 2024-08-02 23:08:24 +07:00
Clement Roblot
2de925f2c6 Better integratiion 2024-08-02 23:03:37 +07:00
Clement Roblot
10a4a04529 Cleaner code 2024-08-02 22:48:13 +07:00
Clement Roblot
27424d5c20 Implemented a callback 2024-08-02 22:45:50 +07:00
Clement Roblot
465822523d Corrected release bug 2024-08-02 22:45:38 +07:00
Clement Roblot
719a2388f5 Corrected bug 2024-08-02 22:43:36 +07:00
Clement Roblot
c1c6afc0ba We can select in every directions 2024-08-02 22:28:56 +07:00
Clement Roblot
70b32fe523 Cleaner code 2024-08-02 21:36:12 +07:00
Clement Roblot
e9d13e2c2c We can select some text 2024-08-02 21:28:35 +07:00
Clement Roblot
9dfbdd168b We can select in 2D 2024-08-02 20:38:17 +07:00
Clement Roblot
73cd1d0190 I can select some columns 2024-08-02 20:30:35 +07:00
37 changed files with 339 additions and 110 deletions

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@ -27,6 +27,7 @@ Checks: "*,
-readability-simplify-boolean-expr, -readability-simplify-boolean-expr,
-readability-static-accessed-through-instance, -readability-static-accessed-through-instance,
-readability-use-anyofallof, -readability-use-anyofallof,
-readability-avoid-nested-conditional-operator,
-zircon-*, -zircon-*,
" "
WarningsAsErrors: '' WarningsAsErrors: ''

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@ -82,6 +82,7 @@ add_library(dom
src/ftxui/dom/gridbox.cpp src/ftxui/dom/gridbox.cpp
src/ftxui/dom/hbox.cpp src/ftxui/dom/hbox.cpp
src/ftxui/dom/inverted.cpp src/ftxui/dom/inverted.cpp
src/ftxui/dom/selectable.cpp
src/ftxui/dom/linear_gradient.cpp src/ftxui/dom/linear_gradient.cpp
src/ftxui/dom/node.cpp src/ftxui/dom/node.cpp
src/ftxui/dom/node_decorator.cpp src/ftxui/dom/node_decorator.cpp

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@ -38,6 +38,7 @@ example(radiobox)
example(radiobox_in_frame) example(radiobox_in_frame)
example(renderer) example(renderer)
example(resizable_split) example(resizable_split)
example(selectable_input)
example(slider) example(slider)
example(slider_direction) example(slider_direction)
example(slider_rgb) example(slider_rgb)

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@ -490,8 +490,8 @@ int main() {
}, },
&tab_index); &tab_index);
auto exit_button = Button( auto exit_button =
"Exit", [&] { screen.Exit(); }, ButtonOption::Animated()); Button("Exit", [&] { screen.Exit(); }, ButtonOption::Animated());
auto main_container = Container::Vertical({ auto main_container = Container::Vertical({
Container::Horizontal({ Container::Horizontal({

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@ -0,0 +1,80 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <memory> // for allocator, __shared_ptr_access
#include <string> // for char_traits, operator+, string, basic_string
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component_options.hpp" // for InputOption
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
#include "ftxui/dom/elements.hpp" // for text, hbox, separator, Element, operator|, vbox, border
#include "ftxui/util/ref.hpp" // for Ref
int main() {
using namespace ftxui;
// The data:
std::string first_name;
std::string last_name;
std::string password;
std::string phoneNumber;
Region selection;
std::string textToCopy;
auto screen = ScreenInteractive::TerminalOutput();
// The basic input components:
Component input_first_name = Input(&first_name, "first name");
Component input_last_name = Input(&last_name, "last name");
// The password input component:
InputOption password_option;
password_option.password = true;
Component input_password = Input(&password, "password", password_option);
// The phone number input component:
// We are using `CatchEvent` to filter out non-digit characters.
Component input_phone_number = Input(&phoneNumber, "phone number");
input_phone_number |= CatchEvent([&](Event event) {
return event.is_character() && !std::isdigit(event.character()[0]);
});
input_phone_number |= CatchEvent([&](Event event) {
return event.is_character() && phoneNumber.size() > 10;
});
// The component tree:
auto component = Container::Vertical({
input_first_name,
input_last_name,
input_password,
input_phone_number,
});
// Tweak how the component tree is rendered:
auto renderer = Renderer(component, [&] {
return vbox({
hbox(text(" First name : "), input_first_name->Render()),
hbox(text(" Last name : "), input_last_name->Render()),
hbox(text(" Password : "), input_password->Render()),
hbox(text(" Phone num : "), input_phone_number->Render()),
separator(),
text("Hello " + first_name + " " + last_name),
text("Your password is " + password),
text("Your phone number is " + phoneNumber),
text("select_start " + std::to_string(selection.startx) + ";" + std::to_string(selection.starty)),
text("select_end " + std::to_string(selection.endx) + ";" + std::to_string(selection.endy)),
text("textToCopy " + textToCopy)
}) |
border | selectable([&textToCopy](std::string txtSelected){textToCopy = txtSelected;});
});
renderer |= CatchEvent([&](Event event) {
return selectableCatchEvent(event);
});
screen.Loop(renderer);
}

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@ -16,6 +16,7 @@
#include "ftxui/screen/color.hpp" #include "ftxui/screen/color.hpp"
#include "ftxui/screen/terminal.hpp" #include "ftxui/screen/terminal.hpp"
#include "ftxui/util/ref.hpp" #include "ftxui/util/ref.hpp"
#include "ftxui/component/event.hpp"
namespace ftxui { namespace ftxui {
class Node; class Node;
@ -33,6 +34,15 @@ enum BorderStyle {
EMPTY, EMPTY,
}; };
typedef struct {
uint16_t startx = 0;
uint16_t endx = 0;
uint16_t starty = 0;
uint16_t endy = 0;
bool changed = false;
} Region;
// Pipe elements into decorator togethers. // Pipe elements into decorator togethers.
// For instance the next lines are equivalents: // For instance the next lines are equivalents:
// -> text("ftxui") | bold | underlined // -> text("ftxui") | bold | underlined
@ -96,6 +106,9 @@ Element canvas(std::function<void(Canvas&)>);
Element bold(Element); Element bold(Element);
Element dim(Element); Element dim(Element);
Element inverted(Element); Element inverted(Element);
Element selectable(std::function<void(const std::string)> onSelectionChange, Element);
Decorator selectable(std::function<void(const std::string)> onSelectionChange);
bool selectableCatchEvent(Event event);
Element underlined(Element); Element underlined(Element);
Element underlinedDouble(Element); Element underlinedDouble(Element);
Element blink(Element); Element blink(Element);

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@ -49,4 +49,4 @@ struct Pixel {
} // namespace ftxui } // namespace ftxui
#endif // FTXUI_SCREEN_PIXEL_HPP #endif // FTXUI_SCREEN_PIXEL_HPP

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@ -205,7 +205,7 @@ Component Button(ButtonOption option) {
Component Button(ConstStringRef label, Component Button(ConstStringRef label,
std::function<void()> on_click, std::function<void()> on_click,
ButtonOption option) { ButtonOption option) {
option.label = label; option.label = std::move(label);
option.on_click = std::move(on_click); option.on_click = std::move(on_click);
return Make<ButtonBase>(std::move(option)); return Make<ButtonBase>(std::move(option));
} }

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@ -47,7 +47,7 @@ Component Collapsible(ConstStringRef label, Component child, Ref<bool> show) {
return hbox({prefix, t}); return hbox({prefix, t});
}; };
Add(Container::Vertical({ Add(Container::Vertical({
Checkbox(label, show_.operator->(), opt), Checkbox(std::move(label), show_.operator->(), opt),
Maybe(std::move(child), show_.operator->()), Maybe(std::move(child), show_.operator->()),
})); }));
} }

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@ -5,6 +5,7 @@
#include <cassert> // for assert #include <cassert> // for assert
#include <cstddef> // for size_t #include <cstddef> // for size_t
#include <iterator> // for begin, end #include <iterator> // for begin, end
#include <memory> // for unique_ptr, make_unique
#include <utility> // for move #include <utility> // for move
#include <vector> // for vector, __alloc_traits<>::value_type #include <vector> // for vector, __alloc_traits<>::value_type

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@ -3,12 +3,11 @@
// the LICENSE file. // the LICENSE file.
#include "ftxui/component/component_options.hpp" #include "ftxui/component/component_options.hpp"
#include <ftxui/dom/linear_gradient.hpp> // for LinearGradient
#include <ftxui/screen/color.hpp> // for Color, Color::White, Color::Black, Color::GrayDark, Color::Blue, Color::GrayLight, Color::Red #include <ftxui/screen/color.hpp> // for Color, Color::White, Color::Black, Color::GrayDark, Color::Blue, Color::GrayLight, Color::Red
#include <memory> // for shared_ptr #include <memory> // for shared_ptr
#include <utility> // for move #include <utility> // for move
#include "ftxui/component/animation.hpp" // for Function, Duration #include "ftxui/component/animation.hpp" // for Function, Duration
#include "ftxui/dom/direction.hpp"
#include "ftxui/dom/elements.hpp" // for operator|=, Element, text, bgcolor, inverted, bold, dim, operator|, color, borderEmpty, hbox, automerge, border, borderLight #include "ftxui/dom/elements.hpp" // for operator|=, Element, text, bgcolor, inverted, bold, dim, operator|, color, borderEmpty, hbox, automerge, border, borderLight
namespace ftxui { namespace ftxui {

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@ -1,11 +1,11 @@
// Copyright 2021 Arthur Sonzogni. All rights reserved. // Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in // Use of this source code is governed by the MIT license that can be found in
// the LICENSE file. // the LICENSE file.
#include <cstddef> // for size_t
#include <ftxui/component/event.hpp> #include <ftxui/component/event.hpp>
#include <functional> // for function #include <functional> // for function
#include <string> // for string #include <string> // for string
#include <utility>
#include "ftxui/component/component.hpp" // for Maybe, Checkbox, Make, Radiobox, Vertical, Dropdown #include "ftxui/component/component.hpp" // for Maybe, Checkbox, Make, Radiobox, Vertical, Dropdown
#include "ftxui/component/component_base.hpp" // for Component, ComponentBase #include "ftxui/component/component_base.hpp" // for Component, ComponentBase
#include "ftxui/component/component_options.hpp" // for CheckboxOption, EntryState #include "ftxui/component/component_options.hpp" // for CheckboxOption, EntryState
@ -21,7 +21,7 @@ namespace ftxui {
/// @param selected The index of the selected entry. /// @param selected The index of the selected entry.
Component Dropdown(ConstStringListRef entries, int* selected) { Component Dropdown(ConstStringListRef entries, int* selected) {
DropdownOption option; DropdownOption option;
option.radiobox.entries = entries; option.radiobox.entries = std::move(entries);
option.radiobox.selected = selected; option.radiobox.selected = selected;
return Dropdown(option); return Dropdown(option);
} }
@ -29,6 +29,7 @@ Component Dropdown(ConstStringListRef entries, int* selected) {
/// @brief A dropdown menu. /// @brief A dropdown menu.
/// @ingroup component /// @ingroup component
/// @param option The options for the dropdown. /// @param option The options for the dropdown.
// NOLINTNEXTLINE
Component Dropdown(DropdownOption option) { Component Dropdown(DropdownOption option) {
class Impl : public ComponentBase, public DropdownOption { class Impl : public ComponentBase, public DropdownOption {
public: public:

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@ -1,7 +1,8 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved. // Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in // Use of this source code is governed by the MIT license that can be found in
// the LICENSE file. // the LICENSE file.
#include <map> // for map #include <map> // for map
#include <string>
#include <utility> // for move #include <utility> // for move
#include "ftxui/component/event.hpp" #include "ftxui/component/event.hpp"

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@ -1,9 +1,8 @@
// Copyright 2022 Arthur Sonzogni. All rights reserved. // Copyright 2022 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in // Use of this source code is governed by the MIT license that can be found in
// the LICENSE file. // the LICENSE file.
#include <ftxui/component/captured_mouse.hpp> // for CapturedMouse #include <functional> // for function
#include <functional> // for function #include <utility> // for move
#include <utility> // for move
#include "ftxui/component/component.hpp" // for ComponentDecorator, Hoverable, Make #include "ftxui/component/component.hpp" // for ComponentDecorator, Hoverable, Make
#include "ftxui/component/component_base.hpp" // for ComponentBase #include "ftxui/component/component_base.hpp" // for ComponentBase

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@ -69,10 +69,10 @@ TEST(HoverableTest, BasicCallback) {
int on_enter_2 = 0; int on_enter_2 = 0;
int on_leave_1 = 0; int on_leave_1 = 0;
int on_leave_2 = 0; int on_leave_2 = 0;
auto c1 = Hoverable( auto c1 =
BasicComponent(), [&] { on_enter_1++; }, [&] { on_leave_1++; }); Hoverable(BasicComponent(), [&] { on_enter_1++; }, [&] { on_leave_1++; });
auto c2 = Hoverable( auto c2 =
BasicComponent(), [&] { on_enter_2++; }, [&] { on_leave_2++; }); Hoverable(BasicComponent(), [&] { on_enter_2++; }, [&] { on_leave_2++; });
auto layout = Container::Horizontal({c1, c2}); auto layout = Container::Horizontal({c1, c2});
auto screen = Screen(8, 2); auto screen = Screen(8, 2);
Render(screen, layout->Render()); Render(screen, layout->Render());

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@ -5,13 +5,11 @@
#include <cstddef> // for size_t #include <cstddef> // for size_t
#include <cstdint> // for uint32_t #include <cstdint> // for uint32_t
#include <functional> // for function #include <functional> // for function
#include <memory> // for allocator, shared_ptr, allocator_traits<>::value_type #include <sstream> // for basic_istream, stringstream
#include <sstream> // for basic_istream, stringstream #include <string> // for string, basic_string, operator==, getline
#include <string> // for string, basic_string, operator==, getline #include <utility> // for move
#include <utility> // for move #include <vector> // for vector
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
#include "ftxui/component/component.hpp" // for Make, Input #include "ftxui/component/component.hpp" // for Make, Input
#include "ftxui/component/component_base.hpp" // for ComponentBase #include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component_options.hpp" // for InputOption #include "ftxui/component/component_options.hpp" // for InputOption
@ -134,7 +132,7 @@ class InputBase : public ComponentBase, public InputOption {
break; break;
} }
cursor_char_index -= line.size() + 1; cursor_char_index -= static_cast<int>(line.size() + 1);
cursor_line++; cursor_line++;
} }
@ -164,7 +162,7 @@ class InputBase : public ComponentBase, public InputOption {
// The cursor is on this line. // The cursor is on this line.
const int glyph_start = cursor_char_index; const int glyph_start = cursor_char_index;
const int glyph_end = GlyphNext(line, glyph_start); const int glyph_end = static_cast<int>(GlyphNext(line, glyph_start));
const std::string part_before_cursor = line.substr(0, glyph_start); const std::string part_before_cursor = line.substr(0, glyph_start);
const std::string part_at_cursor = const std::string part_at_cursor =
line.substr(glyph_start, glyph_end - glyph_start); line.substr(glyph_start, glyph_end - glyph_start);
@ -206,7 +204,7 @@ class InputBase : public ComponentBase, public InputOption {
const size_t start = GlyphPrevious(content(), cursor_position()); const size_t start = GlyphPrevious(content(), cursor_position());
const size_t end = cursor_position(); const size_t end = cursor_position();
content->erase(start, end - start); content->erase(start, end - start);
cursor_position() = start; cursor_position() = static_cast<int>(start);
on_change(); on_change();
return true; return true;
} }
@ -234,7 +232,8 @@ class InputBase : public ComponentBase, public InputOption {
return false; return false;
} }
cursor_position() = GlyphPrevious(content(), cursor_position()); cursor_position() =
static_cast<int>(GlyphPrevious(content(), cursor_position()));
return true; return true;
} }
@ -243,7 +242,8 @@ class InputBase : public ComponentBase, public InputOption {
return false; return false;
} }
cursor_position() = GlyphNext(content(), cursor_position()); cursor_position() =
static_cast<int>(GlyphNext(content(), cursor_position()));
return true; return true;
} }
@ -258,7 +258,7 @@ class InputBase : public ComponentBase, public InputOption {
if (content()[iter] == '\n') { if (content()[iter] == '\n') {
break; break;
} }
width += GlyphWidth(content(), iter); width += static_cast<int>(GlyphWidth(content(), iter));
} }
return width; return width;
} }
@ -271,8 +271,9 @@ class InputBase : public ComponentBase, public InputOption {
return; return;
} }
columns -= GlyphWidth(content(), cursor_position()); columns -= static_cast<int>(GlyphWidth(content(), cursor_position()));
cursor_position() = GlyphNext(content(), cursor_position()); cursor_position() =
static_cast<int>(GlyphNext(content(), cursor_position()));
} }
} }
@ -292,9 +293,10 @@ class InputBase : public ComponentBase, public InputOption {
if (content()[previous] == '\n') { if (content()[previous] == '\n') {
break; break;
} }
cursor_position() = previous; cursor_position() = static_cast<int>(previous);
} }
cursor_position() = GlyphPrevious(content(), cursor_position()); cursor_position() =
static_cast<int>(GlyphPrevious(content(), cursor_position()));
while (true) { while (true) {
if (cursor_position() == 0) { if (cursor_position() == 0) {
break; break;
@ -303,10 +305,10 @@ class InputBase : public ComponentBase, public InputOption {
if (content()[previous] == '\n') { if (content()[previous] == '\n') {
break; break;
} }
cursor_position() = previous; cursor_position() = static_cast<int>(previous);
} }
MoveCursorColumn(columns); MoveCursorColumn(static_cast<int>(columns));
return true; return true;
} }
@ -322,14 +324,16 @@ class InputBase : public ComponentBase, public InputOption {
if (content()[cursor_position()] == '\n') { if (content()[cursor_position()] == '\n') {
break; break;
} }
cursor_position() = GlyphNext(content(), cursor_position()); cursor_position() =
static_cast<int>(GlyphNext(content(), cursor_position()));
if (cursor_position() == (int)content().size()) { if (cursor_position() == (int)content().size()) {
return true; return true;
} }
} }
cursor_position() = GlyphNext(content(), cursor_position()); cursor_position() =
static_cast<int>(GlyphNext(content(), cursor_position()));
MoveCursorColumn(columns); MoveCursorColumn(static_cast<int>(columns));
return true; return true;
} }
@ -339,7 +343,7 @@ class InputBase : public ComponentBase, public InputOption {
} }
bool HandleEnd() { bool HandleEnd() {
cursor_position() = content->size(); cursor_position() = static_cast<int>(content->size());
return true; return true;
} }
@ -357,7 +361,7 @@ class InputBase : public ComponentBase, public InputOption {
DeleteImpl(); DeleteImpl();
} }
content->insert(cursor_position(), character); content->insert(cursor_position(), character);
cursor_position() += character.size(); cursor_position() += static_cast<int>(character.size());
on_change(); on_change();
return true; return true;
} }
@ -421,7 +425,7 @@ class InputBase : public ComponentBase, public InputOption {
if (IsWordCharacter(content(), previous)) { if (IsWordCharacter(content(), previous)) {
break; break;
} }
cursor_position() = previous; cursor_position() = static_cast<int>(previous);
} }
// Move left, as long as left is a word character: // Move left, as long as left is a word character:
while (cursor_position()) { while (cursor_position()) {
@ -429,7 +433,7 @@ class InputBase : public ComponentBase, public InputOption {
if (!IsWordCharacter(content(), previous)) { if (!IsWordCharacter(content(), previous)) {
break; break;
} }
cursor_position() = previous; cursor_position() = static_cast<int>(previous);
} }
return true; return true;
} }
@ -441,7 +445,8 @@ class InputBase : public ComponentBase, public InputOption {
// Move right, until entering a word. // Move right, until entering a word.
while (cursor_position() < (int)content().size()) { while (cursor_position() < (int)content().size()) {
cursor_position() = GlyphNext(content(), cursor_position()); cursor_position() =
static_cast<int>(GlyphNext(content(), cursor_position()));
if (IsWordCharacter(content(), cursor_position())) { if (IsWordCharacter(content(), cursor_position())) {
break; break;
} }
@ -452,7 +457,7 @@ class InputBase : public ComponentBase, public InputOption {
if (!IsWordCharacter(content(), cursor_position())) { if (!IsWordCharacter(content(), cursor_position())) {
break; break;
} }
cursor_position() = next; cursor_position() = static_cast<int>(next);
} }
return true; return true;
@ -489,7 +494,7 @@ class InputBase : public ComponentBase, public InputOption {
break; break;
} }
cursor_char_index -= line.size() + 1; cursor_char_index -= static_cast<int>(line.size() + 1);
cursor_line++; cursor_line++;
} }
const int cursor_column = const int cursor_column =
@ -515,11 +520,13 @@ class InputBase : public ComponentBase, public InputOption {
// Convert back the new_cursor_{line,column} toward cursor_position: // Convert back the new_cursor_{line,column} toward cursor_position:
cursor_position() = 0; cursor_position() = 0;
for (int i = 0; i < new_cursor_line; ++i) { for (int i = 0; i < new_cursor_line; ++i) {
cursor_position() += lines[i].size() + 1; cursor_position() += static_cast<int>(lines[i].size() + 1);
} }
while (new_cursor_column > 0) { while (new_cursor_column > 0) {
new_cursor_column -= GlyphWidth(content(), cursor_position()); new_cursor_column -=
cursor_position() = GlyphNext(content(), cursor_position()); static_cast<int>(GlyphWidth(content(), cursor_position()));
cursor_position() =
static_cast<int>(GlyphNext(content(), cursor_position()));
} }
on_change(); on_change();

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@ -511,6 +511,7 @@ class MenuBase : public ComponentBase, public MenuOption {
/// entry 2 /// entry 2
/// entry 3 /// entry 3
/// ``` /// ```
// NOLINTNEXTLINE
Component Menu(MenuOption option) { Component Menu(MenuOption option) {
return Make<MenuBase>(std::move(option)); return Make<MenuBase>(std::move(option));
} }
@ -543,7 +544,7 @@ Component Menu(MenuOption option) {
/// entry 3 /// entry 3
/// ``` /// ```
Component Menu(ConstStringListRef entries, int* selected, MenuOption option) { Component Menu(ConstStringListRef entries, int* selected, MenuOption option) {
option.entries = entries; option.entries = std::move(entries);
option.selected = selected; option.selected = selected;
return Menu(option); return Menu(option);
} }
@ -554,7 +555,7 @@ Component Menu(ConstStringListRef entries, int* selected, MenuOption option) {
/// See also |Menu|. /// See also |Menu|.
/// @ingroup component /// @ingroup component
Component Toggle(ConstStringListRef entries, int* selected) { Component Toggle(ConstStringListRef entries, int* selected) {
return Menu(entries, selected, MenuOption::Toggle()); return Menu(std::move(entries), selected, MenuOption::Toggle());
} }
/// @brief A specific menu entry. They can be put into a Container::Vertical to /// @brief A specific menu entry. They can be put into a Container::Vertical to

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@ -204,6 +204,7 @@ class RadioboxBase : public ComponentBase, public RadioboxOption {
/// ○ entry 2 /// ○ entry 2
/// ○ entry 3 /// ○ entry 3
/// ``` /// ```
/// NOLINTNEXTLINE
Component Radiobox(RadioboxOption option) { Component Radiobox(RadioboxOption option) {
return Make<RadioboxBase>(std::move(option)); return Make<RadioboxBase>(std::move(option));
} }
@ -239,7 +240,7 @@ Component Radiobox(RadioboxOption option) {
Component Radiobox(ConstStringListRef entries, Component Radiobox(ConstStringListRef entries,
int* selected, int* selected,
RadioboxOption option) { RadioboxOption option) {
option.entries = entries; option.entries = std::move(entries);
option.selected = selected; option.selected = selected;
return Make<RadioboxBase>(std::move(option)); return Make<RadioboxBase>(std::move(option));
} }

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@ -1,34 +1,38 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved. // Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in // Use of this source code is governed by the MIT license that can be found in
// the LICENSE file. // the LICENSE file.
#include "ftxui/component/screen_interactive.hpp"
#include <algorithm> // for copy, max, min #include <algorithm> // for copy, max, min
#include <array> // for array #include <array> // for array
#include <atomic>
#include <chrono> // for operator-, milliseconds, operator>=, duration, common_type<>::type, time_point #include <chrono> // for operator-, milliseconds, operator>=, duration, common_type<>::type, time_point
#include <csignal> // for signal, SIGTSTP, SIGABRT, SIGWINCH, raise, SIGFPE, SIGILL, SIGINT, SIGSEGV, SIGTERM, __sighandler_t, size_t #include <csignal> // for signal, SIGTSTP, SIGABRT, SIGWINCH, raise, SIGFPE, SIGILL, SIGINT, SIGSEGV, SIGTERM, __sighandler_t, size_t
#include <cstdio> // for fileno, stdin #include <cstdint>
#include <cstdio> // for fileno, stdin
#include <ftxui/component/task.hpp> // for Task, Closure, AnimationTask #include <ftxui/component/task.hpp> // for Task, Closure, AnimationTask
#include <ftxui/screen/screen.hpp> // for Pixel, Screen::Cursor, Screen, Screen::Cursor::Hidden #include <ftxui/screen/screen.hpp> // for Pixel, Screen::Cursor, Screen, Screen::Cursor::Hidden
#include <functional> // for function #include <functional> // for function
#include <initializer_list> // for initializer_list #include <initializer_list> // for initializer_list
#include <iostream> // for cout, ostream, operator<<, basic_ostream, endl, flush #include <iostream> // for cout, ostream, operator<<, basic_ostream, endl, flush
#include <stack> // for stack #include <memory>
#include <thread> // for thread, sleep_for #include <stack> // for stack
#include <tuple> // for _Swallow_assign, ignore #include <string>
#include <thread> // for thread, sleep_for
#include <tuple> // for _Swallow_assign, ignore
#include <type_traits> // for decay_t #include <type_traits> // for decay_t
#include <utility> // for move, swap #include <utility> // for move, swap
#include <variant> // for visit, variant #include <variant> // for visit, variant
#include <vector> // for vector #include <vector> // for vector
#include "ftxui/component/animation.hpp" // for TimePoint, Clock, Duration, Params, RequestAnimationFrame #include "ftxui/component/animation.hpp" // for TimePoint, Clock, Duration, Params, RequestAnimationFrame
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse, CapturedMouseInterface #include "ftxui/component/captured_mouse.hpp" // for CapturedMouse, CapturedMouseInterface
#include "ftxui/component/component_base.hpp" // for ComponentBase #include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/event.hpp" // for Event #include "ftxui/component/event.hpp" // for Event
#include "ftxui/component/loop.hpp" // for Loop #include "ftxui/component/loop.hpp" // for Loop
#include "ftxui/component/receiver.hpp" // for ReceiverImpl, Sender, MakeReceiver, SenderImpl, Receiver #include "ftxui/component/receiver.hpp" // for ReceiverImpl, Sender, MakeReceiver, SenderImpl, Receiver
#include "ftxui/component/screen_interactive.hpp"
#include "ftxui/component/terminal_input_parser.hpp" // for TerminalInputParser #include "ftxui/component/terminal_input_parser.hpp" // for TerminalInputParser
#include "ftxui/dom/node.hpp" // for Node, Render #include "ftxui/dom/node.hpp" // for Node, Render
#include "ftxui/dom/requirement.hpp" // for Requirement #include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/pixel.hpp" // for Pixel
#include "ftxui/screen/terminal.hpp" // for Dimensions, Size #include "ftxui/screen/terminal.hpp" // for Dimensions, Size
#if defined(_WIN32) #if defined(_WIN32)
@ -42,6 +46,7 @@
#error Must be compiled in UNICODE mode #error Must be compiled in UNICODE mode
#endif #endif
#else #else
#include <bits/types/struct_timeval.h>
#include <sys/select.h> // for select, FD_ISSET, FD_SET, FD_ZERO, fd_set, timeval #include <sys/select.h> // for select, FD_ISSET, FD_SET, FD_ZERO, fd_set, timeval
#include <termios.h> // for tcsetattr, termios, tcgetattr, TCSANOW, cc_t, ECHO, ICANON, VMIN, VTIME #include <termios.h> // for tcsetattr, termios, tcgetattr, TCSANOW, cc_t, ECHO, ICANON, VMIN, VTIME
#include <unistd.h> // for STDIN_FILENO, read #include <unistd.h> // for STDIN_FILENO, read
@ -213,11 +218,11 @@ void RecordSignal(int signal) {
break; break;
#if !defined(_WIN32) #if !defined(_WIN32)
case SIGTSTP: case SIGTSTP: // NOLINT
g_signal_stop_count++; g_signal_stop_count++;
break; break;
case SIGWINCH: case SIGWINCH: // NOLINT
g_signal_resize_count++; g_signal_resize_count++;
break; break;
#endif #endif
@ -265,7 +270,7 @@ const std::string ST = "\x1b\\"; // NOLINT
const std::string DECRQSS_DECSCUSR = DCS + "$q q" + ST; // NOLINT const std::string DECRQSS_DECSCUSR = DCS + "$q q" + ST; // NOLINT
// DEC: Digital Equipment Corporation // DEC: Digital Equipment Corporation
enum class DECMode { enum class DECMode : std::uint16_t {
kLineWrap = 7, kLineWrap = 7,
kCursor = 25, kCursor = 25,
@ -284,7 +289,7 @@ enum class DECMode {
}; };
// Device Status Report (DSR) { // Device Status Report (DSR) {
enum class DSRMode { enum class DSRMode : std::uint8_t {
kCursor = 6, kCursor = 6,
}; };
@ -543,7 +548,8 @@ void ScreenInteractive::PostMain() {
// On final exit, keep the current drawing and reset cursor position one // On final exit, keep the current drawing and reset cursor position one
// line after it. // line after it.
if (!use_alternative_screen_) { if (!use_alternative_screen_) {
std::cout << std::endl; std::cout << '\n';
std::cout << std::flush;
} }
} }
} }
@ -597,7 +603,7 @@ void ScreenInteractive::Install() {
// Request the terminal to report the current cursor shape. We will restore it // Request the terminal to report the current cursor shape. We will restore it
// on exit. // on exit.
std::cout << DECRQSS_DECSCUSR; std::cout << DECRQSS_DECSCUSR;
on_exit_functions.emplace([=] { on_exit_functions.emplace([cursor_reset_shape_ = cursor_reset_shape_] {
std::cout << "\033[?25h"; // Enable cursor. std::cout << "\033[?25h"; // Enable cursor.
std::cout << "\033[" + std::to_string(cursor_reset_shape_) + " q"; std::cout << "\033[" + std::to_string(cursor_reset_shape_) + " q";
}); });

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@ -9,7 +9,7 @@
#include <map> #include <map>
#include <memory> // for unique_ptr, allocator #include <memory> // for unique_ptr, allocator
#include <utility> // for move #include <utility> // for move
#include <vector>
#include "ftxui/component/event.hpp" // for Event #include "ftxui/component/event.hpp" // for Event
#include "ftxui/component/task.hpp" // for Task #include "ftxui/component/task.hpp" // for Task

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@ -5,8 +5,14 @@
#include <algorithm> #include <algorithm>
#include <ftxui/component/component.hpp> #include <ftxui/component/component.hpp>
#include <ftxui/component/component_base.hpp> #include <ftxui/component/component_base.hpp>
#include <ftxui/component/component_options.hpp>
#include <ftxui/component/screen_interactive.hpp> // for ScreenInteractive #include <ftxui/component/screen_interactive.hpp> // for ScreenInteractive
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator #include <memory>
#include <utility>
#include "ftxui/dom/elements.hpp" // for text, window, hbox, vbox, size, clear_under, reflect, emptyElement
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/color.hpp" // for Color
#include "ftxui/screen/screen.hpp" // for Screen
namespace ftxui { namespace ftxui {
@ -206,7 +212,7 @@ class WindowImpl : public ComponentBase, public WindowOptions {
} }
// Clamp the window size. // Clamp the window size.
width() = std::max<int>(width(), title().size() + 2); width() = std::max<int>(width(), static_cast<int>(title().size() + 2));
height() = std::max<int>(height(), 2); height() = std::max<int>(height(), 2);
return true; return true;

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@ -2,7 +2,6 @@
// Use of this source code is governed by the MIT license that can be found in // Use of this source code is governed by the MIT license that can be found in
// the LICENSE file. // the LICENSE file.
#include <benchmark/benchmark.h> #include <benchmark/benchmark.h>
#include <iostream>
#include "ftxui/dom/elements.hpp" // for gauge, separator, operator|, text, Element, hbox, vbox, blink, border, inverted #include "ftxui/dom/elements.hpp" // for gauge, separator, operator|, text, Element, hbox, vbox, blink, border, inverted
#include "ftxui/dom/node.hpp" // for Render #include "ftxui/dom/node.hpp" // for Render

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@ -8,12 +8,12 @@
#include <optional> // for optional, nullopt #include <optional> // for optional, nullopt
#include <string> // for basic_string, string #include <string> // for basic_string, string
#include <utility> // for move #include <utility> // for move
#include <vector> // for __alloc_traits<>::value_type
#include "ftxui/dom/elements.hpp" // for unpack, Element, Decorator, BorderStyle, ROUNDED, borderStyled, Elements, DASHED, DOUBLE, EMPTY, HEAVY, LIGHT, border, borderDashed, borderDouble, borderEmpty, borderHeavy, borderLight, borderRounded, borderWith, window #include "ftxui/dom/elements.hpp" // for unpack, Element, Decorator, BorderStyle, ROUNDED, borderStyled, Elements, DASHED, DOUBLE, EMPTY, HEAVY, LIGHT, border, borderDashed, borderDouble, borderEmpty, borderHeavy, borderLight, borderRounded, borderWith, window
#include "ftxui/dom/node.hpp" // for Node, Elements #include "ftxui/dom/node.hpp" // for Node, Elements
#include "ftxui/dom/requirement.hpp" // for Requirement #include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box #include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/pixel.hpp" // for Pixel
#include "ftxui/screen/screen.hpp" // for Pixel, Screen #include "ftxui/screen/screen.hpp" // for Pixel, Screen
namespace ftxui { namespace ftxui {
@ -38,7 +38,8 @@ class Border : public Node {
BorderStyle style, BorderStyle style,
std::optional<Color> foreground_color = std::nullopt) std::optional<Color> foreground_color = std::nullopt)
: Node(std::move(children)), : Node(std::move(children)),
charset_(simple_border_charset[style]), charset_(simple_border_charset[style]) // NOLINT
,
foreground_color_(foreground_color) {} // NOLINT foreground_color_(foreground_color) {} // NOLINT
const Charset& charset_; // NOLINT const Charset& charset_; // NOLINT

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@ -4,6 +4,7 @@
#include "ftxui/dom/box_helper.hpp" #include "ftxui/dom/box_helper.hpp"
#include <algorithm> // for max #include <algorithm> // for max
#include <vector> // for vector
namespace ftxui::box_helper { namespace ftxui::box_helper {

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@ -8,6 +8,7 @@
#include <cstdint> // for uint8_t #include <cstdint> // for uint8_t
#include <cstdlib> // for abs #include <cstdlib> // for abs
#include <ftxui/screen/color.hpp> // for Color #include <ftxui/screen/color.hpp> // for Color
#include <functional> // for function
#include <map> // for map #include <map> // for map
#include <memory> // for make_shared #include <memory> // for make_shared
#include <utility> // for move, pair #include <utility> // for move, pair
@ -17,6 +18,8 @@
#include "ftxui/dom/node.hpp" // for Node #include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/requirement.hpp" // for Requirement #include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box #include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/image.hpp" // for Image
#include "ftxui/screen/pixel.hpp" // for Pixel
#include "ftxui/screen/screen.hpp" // for Pixel, Screen #include "ftxui/screen/screen.hpp" // for Pixel, Screen
#include "ftxui/screen/string.hpp" // for Utf8ToGlyphs #include "ftxui/screen/string.hpp" // for Utf8ToGlyphs
#include "ftxui/util/ref.hpp" // for ConstRef #include "ftxui/util/ref.hpp" // for ConstRef
@ -28,7 +31,7 @@ namespace {
// Base UTF8 pattern: // Base UTF8 pattern:
// 11100010 10100000 10000000 // empty // 11100010 10100000 10000000 // empty
// Pattern for the individuel dots: // Pattern for the individual dots:
// ┌──────┬───────┐ // ┌──────┬───────┐
// │dot1 │ dot4 │ // │dot1 │ dot4 │
// ├──────┼───────┤ // ├──────┼───────┤

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@ -2,13 +2,16 @@
// Use of this source code is governed by the MIT license that can be found in // Use of this source code is governed by the MIT license that can be found in
// the LICENSE file. // the LICENSE file.
#include <algorithm> // for max #include <algorithm> // for max
#include <cstddef> // for size_t
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared #include <memory> // for __shared_ptr_access, shared_ptr, make_shared
#include <utility> // for move #include <utility> // for move
#include <vector>
#include "ftxui/dom/elements.hpp" // for Element, Elements, dbox #include "ftxui/dom/elements.hpp" // for Element, Elements, dbox
#include "ftxui/dom/node.hpp" // for Node, Elements #include "ftxui/dom/node.hpp" // for Node, Elements
#include "ftxui/dom/requirement.hpp" // for Requirement #include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box #include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/pixel.hpp" // for Pixel
namespace ftxui { namespace ftxui {
@ -49,12 +52,13 @@ class DBox : public Node {
void Render(Screen& screen) override { void Render(Screen& screen) override {
if (children_.size() <= 1) { if (children_.size() <= 1) {
return Node::Render(screen); Node::Render(screen);
return;
} }
const int width = box_.x_max - box_.x_min + 1; const int width = box_.x_max - box_.x_min + 1;
const int height = box_.y_max - box_.y_min + 1; const int height = box_.y_max - box_.y_min + 1;
std::vector<Pixel> pixels(size_t(width * height)); std::vector<Pixel> pixels(std::size_t(width * height));
for (auto& child : children_) { for (auto& child : children_) {
child->Render(screen); child->Render(screen);
@ -67,7 +71,7 @@ class DBox : public Node {
acc->background_color = acc->background_color =
Color::Blend(acc->background_color, pixel.background_color); Color::Blend(acc->background_color, pixel.background_color);
acc->automerge = pixel.automerge || acc->automerge; acc->automerge = pixel.automerge || acc->automerge;
if (pixel.character == "") { if (pixel.character.empty()) {
acc->foreground_color = acc->foreground_color =
Color::Blend(acc->foreground_color, pixel.background_color); Color::Blend(acc->foreground_color, pixel.background_color);
} else { } else {
@ -82,7 +86,7 @@ class DBox : public Node {
acc->character = pixel.character; acc->character = pixel.character;
acc->foreground_color = pixel.foreground_color; acc->foreground_color = pixel.foreground_color;
} }
++acc; ++acc; // NOLINT
pixel = Pixel(); pixel = Pixel();
} }
@ -93,7 +97,7 @@ class DBox : public Node {
Pixel* acc = pixels.data(); Pixel* acc = pixels.data();
for (int x = 0; x < width; ++x) { for (int x = 0; x < width; ++x) {
for (int y = 0; y < height; ++y) { for (int y = 0; y < height; ++y) {
screen.PixelAt(x + box_.x_min, y + box_.y_min) = *acc++; screen.PixelAt(x + box_.x_min, y + box_.y_min) = *acc++; // NOLINT
} }
} }
} }

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@ -3,7 +3,6 @@
// the LICENSE file. // the LICENSE file.
#include <memory> // for make_shared, __shared_ptr_access #include <memory> // for make_shared, __shared_ptr_access
#include <utility> // for move #include <utility> // for move
#include <vector> // for __alloc_traits<>::value_type
#include "ftxui/dom/elements.hpp" // for Element, unpack, filler, flex, flex_grow, flex_shrink, notflex, xflex, xflex_grow, xflex_shrink, yflex, yflex_grow, yflex_shrink #include "ftxui/dom/elements.hpp" // for Element, unpack, filler, flex, flex_grow, flex_shrink, notflex, xflex, xflex_grow, xflex_shrink, yflex, yflex_grow, yflex_shrink
#include "ftxui/dom/node.hpp" // for Elements, Node #include "ftxui/dom/node.hpp" // for Elements, Node

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@ -7,6 +7,7 @@
#include <cstddef> // for size_t #include <cstddef> // for size_t
#include <ftxui/dom/flexbox_config.hpp> // for FlexboxConfig, FlexboxConfig::Direction, FlexboxConfig::AlignContent, FlexboxConfig::JustifyContent, FlexboxConfig::Wrap, FlexboxConfig::Direction::RowInversed, FlexboxConfig::AlignItems, FlexboxConfig::Direction::Row, FlexboxConfig::Direction::Column, FlexboxConfig::Direction::ColumnInversed, FlexboxConfig::Wrap::WrapInversed, FlexboxConfig::AlignContent::Stretch, FlexboxConfig::JustifyContent::Stretch, FlexboxConfig::Wrap::Wrap, FlexboxConfig::AlignContent::Center, FlexboxConfig::AlignContent::FlexEnd, FlexboxConfig::AlignContent::FlexStart, FlexboxConfig::AlignContent::SpaceAround, FlexboxConfig::AlignContent::SpaceBetween, FlexboxConfig::AlignContent::SpaceEvenly, FlexboxConfig::AlignItems::Center, FlexboxConfig::AlignItems::FlexEnd, FlexboxConfig::AlignItems::FlexStart, FlexboxConfig::AlignItems::Stretch, FlexboxConfig::JustifyContent::Center, FlexboxConfig::JustifyContent::FlexEnd, FlexboxConfig::JustifyContent::FlexStart, FlexboxConfig::JustifyContent::SpaceAround, FlexboxConfig::JustifyContent::SpaceBetween, FlexboxConfig::JustifyContent::SpaceEvenly, FlexboxConfig::Wrap::NoWrap #include <ftxui/dom/flexbox_config.hpp> // for FlexboxConfig, FlexboxConfig::Direction, FlexboxConfig::AlignContent, FlexboxConfig::JustifyContent, FlexboxConfig::Wrap, FlexboxConfig::Direction::RowInversed, FlexboxConfig::AlignItems, FlexboxConfig::Direction::Row, FlexboxConfig::Direction::Column, FlexboxConfig::Direction::ColumnInversed, FlexboxConfig::Wrap::WrapInversed, FlexboxConfig::AlignContent::Stretch, FlexboxConfig::JustifyContent::Stretch, FlexboxConfig::Wrap::Wrap, FlexboxConfig::AlignContent::Center, FlexboxConfig::AlignContent::FlexEnd, FlexboxConfig::AlignContent::FlexStart, FlexboxConfig::AlignContent::SpaceAround, FlexboxConfig::AlignContent::SpaceBetween, FlexboxConfig::AlignContent::SpaceEvenly, FlexboxConfig::AlignItems::Center, FlexboxConfig::AlignItems::FlexEnd, FlexboxConfig::AlignItems::FlexStart, FlexboxConfig::AlignItems::Stretch, FlexboxConfig::JustifyContent::Center, FlexboxConfig::JustifyContent::FlexEnd, FlexboxConfig::JustifyContent::FlexStart, FlexboxConfig::JustifyContent::SpaceAround, FlexboxConfig::JustifyContent::SpaceBetween, FlexboxConfig::JustifyContent::SpaceEvenly, FlexboxConfig::Wrap::NoWrap
#include <utility> // for swap, move #include <utility> // for swap, move
#include <vector>
#include "ftxui/dom/box_helper.hpp" // for Element, Compute #include "ftxui/dom/box_helper.hpp" // for Element, Compute
@ -330,8 +331,8 @@ void Compute3(Global& global) {
line = Line(); line = Line();
} }
block.line = lines.size(); block.line = static_cast<int>(lines.size());
block.line_position = line.blocks.size(); block.line_position = static_cast<int>(line.blocks.size());
line.blocks.push_back(&block); line.blocks.push_back(&block);
x += block.min_size_x + global.config.gap_x; x += block.min_size_x + global.config.gap_x;
} }

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@ -32,7 +32,7 @@ class Reflect : public Node {
void Render(Screen& screen) final { void Render(Screen& screen) final {
reflected_box_ = Box::Intersection(screen.stencil, reflected_box_); reflected_box_ = Box::Intersection(screen.stencil, reflected_box_);
return Node::Render(screen); Node::Render(screen);
} }
private: private:

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@ -0,0 +1,84 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <memory> // for make_shared
#include <utility> // for move
#include "ftxui/dom/elements.hpp" // for Element, inverted
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/screen.hpp" // for Pixel, Screen
namespace ftxui {
Region selectedRegion;
namespace {
class Selectable : public NodeDecorator {
public:
using NodeDecorator::NodeDecorator;
Selectable(Element child, std::function<void(const std::string)> onSelectionChange)
: NodeDecorator(std::move(child)), onSelectionChange_(onSelectionChange) {}
void Render(Screen& screen) override {
Node::Render(screen);
std::string selectedText = "";
for (int y = std::min(selectedRegion.starty, selectedRegion.endy); y <= std::max(selectedRegion.starty, selectedRegion.endy); ++y) {
for (int x = std::min(selectedRegion.startx, selectedRegion.endx); x <= std::max(selectedRegion.startx, selectedRegion.endx)-1; ++x) {
screen.PixelAt(x, y).inverted ^= true;
selectedText += screen.PixelAt(x, y).character;
}
}
if(selectedRegion.changed == true) {
selectedRegion.changed = false;;
onSelectionChange_(selectedText);
}
}
private:
std::function<void(const std::string)> onSelectionChange_;
};
} // namespace
/// @brief Add a filter that will invert the foreground and the background
/// colors.
/// @ingroup dom
Element selectable(std::function<void(const std::string)> onSelectionChange, Element child) {
return std::make_shared<Selectable>(std::move(child), onSelectionChange);
}
Decorator selectable(std::function<void(const std::string)> onSelectionChange) {
return [onSelectionChange](Element child) { return selectable(onSelectionChange, std::move(child)); };
}
bool selectableCatchEvent(Event event) {
if (event.is_mouse()) {
auto& mouse = event.mouse();
if (mouse.button == Mouse::Left) {
if (mouse.motion == Mouse::Pressed) {
selectedRegion.startx = mouse.x;
selectedRegion.starty = mouse.y;
selectedRegion.endx = mouse.x;
selectedRegion.endy = mouse.y;
selectedRegion.changed = true;
} else if (mouse.motion == Mouse::Released) {
selectedRegion.endx = mouse.x;
selectedRegion.endy = mouse.y;
selectedRegion.changed = true;
} else if (mouse.motion == Mouse::Moved) {
selectedRegion.endx = mouse.x;
selectedRegion.endy = mouse.y;
selectedRegion.changed = true;
}
}
}
return false;
}
} // namespace ftxui

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@ -11,6 +11,7 @@
#include "ftxui/dom/requirement.hpp" // for Requirement #include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box #include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/color.hpp" // for Color #include "ftxui/screen/color.hpp" // for Color
#include "ftxui/screen/pixel.hpp" // for Pixel
#include "ftxui/screen/screen.hpp" // for Pixel, Screen #include "ftxui/screen/screen.hpp" // for Pixel, Screen
namespace ftxui { namespace ftxui {
@ -63,7 +64,8 @@ class SeparatorAuto : public Node {
const bool is_column = (box_.x_max == box_.x_min); const bool is_column = (box_.x_max == box_.x_min);
const bool is_line = (box_.y_min == box_.y_max); const bool is_line = (box_.y_min == box_.y_max);
const std::string c = charsets[style_][int(is_line && !is_column)]; const std::string c =
charsets[style_][int(is_line && !is_column)]; // NOLINT
for (int y = box_.y_min; y <= box_.y_max; ++y) { for (int y = box_.y_min; y <= box_.y_max; ++y) {
for (int x = box_.x_min; x <= box_.x_max; ++x) { for (int x = box_.x_min; x <= box_.x_max; ++x) {

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@ -6,6 +6,7 @@
#include <algorithm> // for max #include <algorithm> // for max
#include <memory> // for allocator, shared_ptr, allocator_traits<>::value_type #include <memory> // for allocator, shared_ptr, allocator_traits<>::value_type
#include <utility> // for move, swap #include <utility> // for move, swap
#include <vector> // for vector
#include "ftxui/dom/elements.hpp" // for Element, operator|, text, separatorCharacter, Elements, BorderStyle, Decorator, emptyElement, size, gridbox, EQUAL, flex, flex_shrink, HEIGHT, WIDTH #include "ftxui/dom/elements.hpp" // for Element, operator|, text, separatorCharacter, Elements, BorderStyle, Decorator, emptyElement, size, gridbox, EQUAL, flex, flex_shrink, HEIGHT, WIDTH

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@ -6,14 +6,12 @@
#include <array> // for array #include <array> // for array
#include <cmath> #include <cmath>
#include <cstdint> #include <cstdint>
#include <string>
#include "ftxui/screen/color_info.hpp" // for GetColorInfo, ColorInfo #include "ftxui/screen/color_info.hpp" // for GetColorInfo, ColorInfo
#include "ftxui/screen/terminal.hpp" // for ColorSupport, Color, Palette256, TrueColor #include "ftxui/screen/terminal.hpp" // for ColorSupport, Color, Palette256, TrueColor
namespace ftxui { namespace ftxui {
using namespace std::literals;
namespace { namespace {
const std::array<const char*, 33> palette16code = { const std::array<const char*, 33> palette16code = {
"30", "40", // "30", "40", //
@ -46,22 +44,30 @@ bool Color::operator!=(const Color& rhs) const {
} }
std::string Color::Print(bool is_background_color) const { std::string Color::Print(bool is_background_color) const {
switch (type_) { if (is_background_color) {
case ColorType::Palette1: switch (type_) {
return is_background_color ? "49"s : "39"s; case ColorType::Palette1:
return "49";
case ColorType::Palette16: case ColorType::Palette16:
return palette16code[2 * red_ + is_background_color]; // NOLINT; return palette16code[2 * red_ + 1]; // NOLINT
case ColorType::Palette256:
case ColorType::Palette256: return "48;5;" + std::to_string(red_);
return (is_background_color ? "48;5;"s : "38;5;"s) + std::to_string(red_); case ColorType::TrueColor:
return "48;2;" + std::to_string(red_) + ";" + std::to_string(green_) +
case ColorType::TrueColor: ";" + std::to_string(blue_);
default: }
return (is_background_color ? "48;2;"s : "38;2;"s) // } else {
+ std::to_string(red_) + ";" // switch (type_) {
+ std::to_string(green_) + ";" // case ColorType::Palette1:
+ std::to_string(blue_); // return "39";
case ColorType::Palette16:
return palette16code[2 * red_]; // NOLINT
case ColorType::Palette256:
return "38;5;" + std::to_string(red_);
case ColorType::TrueColor:
return "38;2;" + std::to_string(red_) + ";" + std::to_string(green_) +
";" + std::to_string(blue_);
}
} }
} }

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@ -2,8 +2,11 @@
// Use of this source code is governed by the MIT license that can be found in // Use of this source code is governed by the MIT license that can be found in
// the LICENSE file. // the LICENSE file.
#include <sstream> // IWYU pragma: keep #include <sstream> // IWYU pragma: keep
#include <string>
#include <vector>
#include "ftxui/screen/image.hpp" #include "ftxui/screen/image.hpp"
#include "ftxui/screen/pixel.hpp"
namespace ftxui { namespace ftxui {

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@ -1,13 +1,16 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved. // Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in // Use of this source code is governed by the MIT license that can be found in
// the LICENSE file. // the LICENSE file.
#include <cstdint> // for size_t #include <cstddef> // for size_t
#include <cstdint>
#include <iostream> // for operator<<, stringstream, basic_ostream, flush, cout, ostream #include <iostream> // for operator<<, stringstream, basic_ostream, flush, cout, ostream
#include <limits> #include <limits>
#include <map> // for _Rb_tree_const_iterator, map, operator!=, operator== #include <map> // for _Rb_tree_const_iterator, map, operator!=, operator==
#include <sstream> // IWYU pragma: keep #include <sstream> // IWYU pragma: keep
#include <utility> // for pair #include <utility> // for pair
#include "ftxui/screen/image.hpp" // for Image
#include "ftxui/screen/pixel.hpp" // for Pixel
#include "ftxui/screen/screen.hpp" #include "ftxui/screen/screen.hpp"
#include "ftxui/screen/string.hpp" // for string_width #include "ftxui/screen/string.hpp" // for string_width
#include "ftxui/screen/terminal.hpp" // for Dimensions, Size #include "ftxui/screen/terminal.hpp" // for Dimensions, Size
@ -117,11 +120,11 @@ void UpdatePixelStyle(const Screen* screen,
} }
struct TileEncoding { struct TileEncoding {
uint8_t left : 2; std::uint8_t left : 2;
uint8_t top : 2; std::uint8_t top : 2;
uint8_t right : 2; std::uint8_t right : 2;
uint8_t down : 2; std::uint8_t down : 2;
uint8_t round : 1; std::uint8_t round : 1;
// clang-format off // clang-format off
bool operator<(const TileEncoding& other) const { bool operator<(const TileEncoding& other) const {
@ -521,20 +524,20 @@ void Screen::ApplyShader() {
} }
// clang-format on // clang-format on
uint8_t Screen::RegisterHyperlink(const std::string& link) { std::uint8_t Screen::RegisterHyperlink(const std::string& link) {
for (size_t i = 0; i < hyperlinks_.size(); ++i) { for (std::size_t i = 0; i < hyperlinks_.size(); ++i) {
if (hyperlinks_[i] == link) { if (hyperlinks_[i] == link) {
return i; return i;
} }
} }
if (hyperlinks_.size() == std::numeric_limits<uint8_t>::max()) { if (hyperlinks_.size() == std::numeric_limits<std::uint8_t>::max()) {
return 0; return 0;
} }
hyperlinks_.push_back(link); hyperlinks_.push_back(link);
return hyperlinks_.size() - 1; return hyperlinks_.size() - 1;
} }
const std::string& Screen::Hyperlink(uint8_t id) const { const std::string& Screen::Hyperlink(std::uint8_t id) const {
if (id >= hyperlinks_.size()) { if (id >= hyperlinks_.size()) {
return hyperlinks_[0]; return hyperlinks_[0];
} }

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@ -16,6 +16,7 @@
#include <cstdint> // for uint32_t, uint8_t, uint16_t, int32_t #include <cstdint> // for uint32_t, uint8_t, uint16_t, int32_t
#include <string> // for string, basic_string, wstring #include <string> // for string, basic_string, wstring
#include <tuple> // for _Swallow_assign, ignore #include <tuple> // for _Swallow_assign, ignore
#include <vector>
#include "ftxui/screen/deprecated.hpp" // for wchar_width, wstring_width #include "ftxui/screen/deprecated.hpp" // for wchar_width, wstring_width
#include "ftxui/screen/string_internal.hpp" // for WordBreakProperty, EatCodePoint, CodepointToWordBreakProperty, GlyphCount, GlyphIterate, GlyphNext, GlyphPrevious, IsCombining, IsControl, IsFullWidth, Utf8ToWordBreakProperty #include "ftxui/screen/string_internal.hpp" // for WordBreakProperty, EatCodePoint, CodepointToWordBreakProperty, GlyphCount, GlyphIterate, GlyphNext, GlyphPrevious, IsCombining, IsControl, IsFullWidth, Utf8ToWordBreakProperty
@ -1355,7 +1356,6 @@ int string_width(const std::string& input) {
std::vector<std::string> Utf8ToGlyphs(const std::string& input) { std::vector<std::string> Utf8ToGlyphs(const std::string& input) {
std::vector<std::string> out; std::vector<std::string> out;
const std::string current;
out.reserve(input.size()); out.reserve(input.size());
size_t start = 0; size_t start = 0;
size_t end = 0; size_t end = 0;

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@ -1,3 +1,7 @@
// Copyright 2023 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include "ftxui/util/ref.hpp" #include "ftxui/util/ref.hpp"
#include <gtest/gtest.h> #include <gtest/gtest.h>