Modify the ftxui::Pixel. Instead of storing a wchar, store a
std::wstring. Now a single pixel can store multiple codepoints.
If a codepoint is of size <=0, it will be appended to the previous
pixel.
Only ftxui::text() is supported. ftxui::vtext support still needs to be
added.
This causes the following CPU and memory regression:
- Memory: Pixel size increases by 200% (16 byte => 48byte).
- CPU: Draw/Second decrease by 62.5% (16k draw/s => 6k draw/s on 80x80)
Both regressions are acceptable. There are still two orders of magnitude
(100x) before the levels where performance/memory concerns begins.
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/109
For some reason, ResetPosition() was also clearing the content. On very
slow terminal emulator like the one on Windows, flickering was visible.
This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/86
There was some undefined behavior to be fixed in the terminal input
parser.
The behavior of flush seems to have change. The fix was to invert '\0'
and std::flush.
FTXUI supported only the 16 colors palette.
This patch adds support for the 256 palette and the TrueColor(8×8×8)
mode.
This was made by kerdelos@ and fixes issue:
https://github.com/ArthurSonzogni/FTXUI/issues/45
Co-authored-by: Damien D <kerdelos@gmail.com>
Co-authored-by: Arthur Sonzogni <sonzogniarthur@gmail.com>
Most CJK users use IME (input method) to type CJK characters. They need
the cursor to be at the correct location, not in the bottom right
corner.
This CL does:
* Move the cursor the focus() element.
* Hide the cursor (and show it at exit)
* Intercept SIGINT to guarantee proper cleanup all the time.
This should fix the second issue mentionned on:
https://github.com/ArthurSonzogni/FTXUI/issues/2