FTXUI/include/ftxui/component/component.hpp

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#ifndef FTXUI_COMPONENT_HPP
#define FTXUI_COMPONENT_HPP
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#include <functional> // for function
#include <memory> // for make_shared, shared_ptr
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#include <string> // for wstring
#include <vector> // for vector
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#include "ftxui/component/component_base.hpp" // for Component, Components
#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, InputOption, MenuOption, RadioboxOption, ToggleOption
#include "ftxui/dom/elements.hpp" // for Element
#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef, ConstStringListRef, StringRef
namespace ftxui {
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struct ButtonOption;
struct CheckboxOption;
struct Event;
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struct InputOption;
struct MenuOption;
struct RadioboxOption;
struct ToggleOption;
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template <class T, class... Args>
std::shared_ptr<T> Make(Args&&... args) {
return std::make_shared<T>(args...);
}
Component Button(ConstStringRef label,
std::function<void()> on_click,
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Ref<ButtonOption> = {});
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Component Checkbox(ConstStringRef label,
bool* checked,
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Ref<CheckboxOption> option = {});
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Component Input(StringRef content,
ConstStringRef placeholder,
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Ref<InputOption> option = {});
Component Menu(ConstStringListRef entries,
int* selected_,
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Ref<MenuOption> = {});
Component MenuEntry(ConstStringRef label, Ref<MenuEntryOption> = {});
Component Radiobox(ConstStringListRef entries,
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int* selected_,
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Ref<RadioboxOption> option = {});
Component Toggle(ConstStringListRef entries,
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int* selected,
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Ref<ToggleOption> option = {});
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template <class T> // T = {int, float, long}
Component Slider(ConstStringRef label, T* value, T min, T max, T increment);
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Component ResizableSplitLeft(Component main, Component back, int* main_size);
Component ResizableSplitRight(Component main, Component back, int* main_size);
Component ResizableSplitTop(Component main, Component back, int* main_size);
Component ResizableSplitBottom(Component main, Component back, int* main_size);
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Component Renderer(Component child, std::function<Element()>);
Component Renderer(std::function<Element()>);
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Component Renderer(std::function<Element(bool /* focused */)>);
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Component CatchEvent(Component child, std::function<bool(Event)>);
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namespace Container {
Component Vertical(Components children);
Component Vertical(Components children, int* selector);
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Component Horizontal(Components children);
Component Horizontal(Components children, int* selector);
Component Tab(Components children, int* selector);
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} // namespace Container
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} // namespace ftxui
// Include component using the old deprecated wstring.
#include "ftxui/component/deprecated.hpp"
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#endif /* end of include guard: FTXUI_COMPONENT_HPP */
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// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.