Add the `SliderOption` option supporting:
```cpp
{
Ref<T> value;
ConstRef<T> min = T(0);
ConstRef<T> max = T(100);
ConstRef<T> increment = (max() - min()) / 20;
GaugeDirection direction = GaugeDirection::Right;
Color color_active = Color::White;
Color color_inactive = Color::GrayDark;
};
```
In particular, this supports multiple direction. This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/467
This one do not support adding a label. The old constructors can still
be used to have a label.
One single reset code controls both the dim and bold properties. Mixing both led to one of the properties being wrongly reset.
Co-authored-by: Arthur Sonzogni <sonzogniarthur@gmail.com>
Previously, a new 2D vector was allocated for every new frame. This
caused a lot of temporary allocation to be made.
This patch modify "Screen::Clear" so that it do make a new allocation,
but clear the existing one instead.
Bug:https://github.com/ArthurSonzogni/FTXUI/issues/290#issuecomment-1153327251
width and height were being set using the incorrect axes resulting in incorrect canvas dimensions
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
- Fix focus in flexbox. This required resetting the focus state at the
beginning of the ComputeRequirement(), because it can now run several
times.
This resolves:https://github.com/ArthurSonzogni/FTXUI/issues/399
- Add Box::Union.
- Add a preliminary implementation of forwarding selected_box from
within the flexbox.
The table is not meant to be used to render more than once. Reset the
dimensions so that, even if it is used wrongly, this is not memory
unsafe.
This was raised by:
https://github.com/ArthurSonzogni/FTXUI/issues/381
Add decorator variants for decorator components
Add the "pipe" operator for components, similar to what was done for Elements.
We are able to put something like:
```
Button(...) | Maybe(&show_button)
```
Add decorators for:
- `Maybe`
- `CatchEvent`
- `Renderer`
Signed-off-by: Kefu Chai <tchaikov@gmail.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
before this change, the example in the doxygen document for CatchEvent()
does not use the documented function. hence the example is not that
useful for developers interested in a typical usage of this function.
after this change, the example is improved to added the call to
CatchEvent(), which allows the application to the Loop() function at
user input.
Signed-off-by: Kefu Chai <tchaikov@gmail.com>
- Provide better defaults for ComponentBase `Focusable()` and
`ActiveChild()` methods. This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/335
- Implement `Container::Tab` 's `Focusable()` methods. This prevents
the users to navigate into a tab with no interactivity.
- Add support for SIGTSTP:
https://github.com/ArthurSonzogni/FTXUI/issues/330
This
- Add support for task posting.
This allows folks to defer function execution, and execute it directly
below the main loop. The task are executed in a FIFO order.
Add the `automerge` attribute to the Pixel bit field. It controls
whether two pixels must be automerged. Defining this allows two
mergeable characters not to be merged.
This was requested by:
https://github.com/ArthurSonzogni/FTXUI/issues/285
fix: https://github.com/ArthurSonzogni/FTXUI/issues/296#issue-1092343846
When the list in Radiobox/Menu/Toggle is resized, clamp the |selected_| values so that it stays within bounds.
Clamping is executed in Render() and in OnEvent()
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
1. the default window size should be 80x24 rather than 80x25 in VT100.
2. the ioctl return value result should be checked. Some operating systems don't support TIOCGWINSZ this command.
Use std::string by default for the implementation of FTXUI's input
component.
Along the way:
- Give a correct implementation for fullwidth characters.
- Add tests
- Modify the way the cursor is drawn.
This implement the flexbox elements, following the HTML one.
Built from them, there is also the following elements:
- `paragraph`
- `paragraphAlignLeft`
- `paragraphAlignRight`
- `paragraphAlignCenter`
- `paragraphAlignJustify`
This is a breaking change.
In case of embedded systems, the terminal size may not
always be detectable (e.g. in case of serial output).
Allow application to set up the default size in case
autodetection fails. On platform such as Emscripten,
there is only "fallback" size.
Signed-off-by: Jarosław Pelczar <jarek@jpelczar.com>
Msvc defined its own (lowercase) macros for min/max. Because of this, the std::min and std::max functions need to be explicitly included or otherwise are not availible.
In the msvc 2019 compiler this issue seems fixed. However, on msvc 2017 not including <algorithm> causes compilation errors. Adding the include is a simple fix that does not hurt the other platforms and enables compilation on msvc 2017.
This can happen for example in embedded linux, in case
the application is started via serial terminal.
Signed-off-by: Jarosław Pelczar <jarek@jpelczar.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Dom
- `vscroll_indicator`. Show a scrollback indicator on the right.
Component
- `Maybe`: Display an component conditionnally based on a boolean.
- `Dropdown`: A dropdown select list.
This address:
https://github.com/ArthurSonzogni/FTXUI/issues/204
- Password is now taking a ref, allowing a shared state to be used by
multiple passwords.
- Password cursor position is now optional. It will be used only when
set to something different from -1.
Screen::ApplyShader accounted for 60% of the computation. This patch
optimize it.
Performance on a 80x80 frame improved from 1400 draw/s to 7000 draw/s.
|hbox| and |vbox| are similar. They are just the same component, but
drawing in a different direction.
This patchs factorize the layout logic. Goal is to reduce code size and
reuse it for the |gridbox| dom element.
Bug: https://github.com/ArthurSonzogni/FTXUI/issues/114
In the past, FTXUI switched from std::string to std::wstring to support
fullwidth characters. The reasons was that fullwidth characters can be
stored inside a single wchar_t.
Then FTXUI added support for combining characters. A single glygh
doesn't even fit a wchar_t. Instead, a glyph can be arbitrary large.
The usage of wstring doesn't really fit the new model and have several
drawbacks:
1. It doesn't simplify the implementation of FTXUI, because of combining
characters.
2. It reduces drawing performance by 2x.
3. It increase Screen's memory allocation by 2x.
This patch converts FTXUI to use std::string internally. It now exposes
std::string based API. The std::wstring API remains, but is now
deprecated.
Tests and examples haven't been update to show the breakage is limited.
They will be updated in a second set of patches.
Bug: https://github.com/ArthurSonzogni/FTXUI/issues/153
Co-authored-by: Tushar Maheshwari <tushar27192@gmail.com>
- Convert Dimension to namespace to allow defining Fit method from dom.
- Use Dimensions extracted from Terminal as replacement struct.
- Convert Terminal to namespace as it only defines static members.
- Remove dom references from screen library (circular dependency).
- Invoke DetachAllChildren from ~ComponentBase
- Define Focused using Active
- Compact TakeFocus loop code
- const-correctness for Parent, Active and Focused
* Reorganize ContainerBase
- Reduce Container overloads using default arguments
- Extract member function pointers to virtual functions
- Separate classes for Vertical, Horizontal and Tab containers
* Collect unpack from NodeDecorator subclasses
* Reduce redundant expansion for aliases
From CppCoreGuidelines:
Rule of Zero: C.20: If you can avoid defining default operations, do.
C.52: Use inheriting constructors to import constructors into a derived class that does not need further explicit initialization.
DRY forward and using declarations.
Miscellaneous:
Fix format.sh to output examples with normalised paths in sorted order.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Allows components to remove a child or access to children in general.
Co-authored-by: Felix Heitmann <fheitmann@se-gpu-03.intern.plath.de>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
I finally got access to a computer using the Microsoft's Windows OS.
That's the opportunity to find and mitigate all the problems
encountered. This patch:
1. Introduce an option and a C++ definition to enable fallback for
Microsoft's terminal emulators. This allows me to see/test the
Microsoft output from Linux. This also allows Windows users to remove
the fallback and target non Microsoft terminals on Windows if needed.
2. Microsoft's terminal suffer from a race condition bug when reporting
the cursor position:
https://github.com/microsoft/terminal/pull/7583.
The mitigation is not to ask for the cursor position in fullscreen
mode where it isn't really needed and request it less often.
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/136
3. Microsoft's terminal do not handle properly hidding the cursor. Instead
the character under the cursor is hidden, which is a big problem. As
a result, we don't enable setting the cursor to the best position for
[input method editors](https://en.wikipedia.org/wiki/Input_method),
It will be displayed at the bottom right corner.
See:
- https://github.com/microsoft/terminal/issues/1203
- https://github.com/microsoft/terminal/issues/3093
4. Microsoft's terminals do not provide a way to query if they support
colors. As a fallback, assume true colors is supported.
See issue:
- https://github.com/microsoft/terminal/issues/1040
This mitigates:
- https://github.com/ArthurSonzogni/FTXUI/issues/135
5. The "cmd" on Windows do not properly report its dimension. Powershell
works correctly. As a fallback, use a 80x80 size instead of 0x0.
6. There are several dom elements and component displayed incorrectly,
because the font used is missing several unicode glyph. Use
alternatives or less detailled one as a fallback.
Allow Container::Vertical and Container::Horizontal to have an
external selector, similar to Container::Tab.
This is useful for implementing a menu of menu.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Modify the ftxui::Pixel. Instead of storing a wchar, store a
std::wstring. Now a single pixel can store multiple codepoints.
If a codepoint is of size <=0, it will be appended to the previous
pixel.
Only ftxui::text() is supported. ftxui::vtext support still needs to be
added.
This causes the following CPU and memory regression:
- Memory: Pixel size increases by 200% (16 byte => 48byte).
- CPU: Draw/Second decrease by 62.5% (16k draw/s => 6k draw/s on 80x80)
Both regressions are acceptable. There are still two orders of magnitude
(100x) before the levels where performance/memory concerns begins.
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/109
When switching from raw pointers toward shared_ptr, the destructor
wasn't updated correctly.
This patch:
- Fixes the issue.
- Add two regression tests.
- Use address sanitizer for the tests.
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/115
Make sure code points parsed are always valid UTF8. Don't assume stdin
is filled with valid data. Check for overlong UTF8 and add some tests.
The fuzzer has reached the following coverage:
- cov : 204
- ft : 754
- corp : 62/12257b
- lim : 2798
- exec/s : 1748
- rss : 445Mb
- L : 155/1946
- MS : 3
Fixed:https://github.com/ArthurSonzogni/FTXUI/issues/118
Current state: the fuzzer find interesting input immediately...
```
terminate called after throwing an instance of 'std::range_error'
what(): wstring_convert::from_bytes
```
See: https://github.com/ArthurSonzogni/FTXUI/issues/118
For some reason, ResetPosition() was also clearing the content. On very
slow terminal emulator like the one on Windows, flickering was visible.
This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/86